Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 8726261373274426413 74 BMASTER576 the Magician (level 4, -1/32 HPs) Began as a Djinni Fire Elementalist on Mar 25, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:13:16 (1745 turns). BMASTER576 the Magician (Djinni Fire Elementalist) Turns: 1745, Time: 00:13:17 Health: -1/32 AC: 8 Str: 5 (7) XL: 4 Next: 54% Gold: 49 EV: 5 Int: 17 (19) God: SH: 0 Dex: 18 rFire + + + b - +0 dagger rCold . . . (no shield) rNeg . . . p - +1 scale mail of the Hart {-Tele rF+ Dex+5} rPois ∞ (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (boots unavailable) Will ..... l - amulet of the acrobat Stlth + g - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no teleportation, acrobat, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 short sword Missiles d - 10 stones Armour a - a +0 robe f - a +0 ring mail h - a +0 scale mail i - a +0 pair of gloves (worn) k - a +0 ring mail p - the +1 scale mail of the Hart (worn) {-Tele rF+ Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. Jewellery g - a ring of protection from cold (left hand) l - an amulet of the acrobat (around neck) Scrolls j - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} Potions e - a potion of degeneration m - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Skills: + Level 1.6 Fighting + Level 1.8 Short Blades + Level 1.6 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.9 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 71% 1 b - Scorch Fire 26% 2d6 83% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 97% 3 d - Inner Flame Hex/Fire 13% N/A 97% 3 e - Flame Wave Conj/Fire 13% 2d6 100% 4 f - Sting Conj/Alch 52% 1d6 71% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. You hit the gnoll. You kill the gnoll! You feel your dexterity returning. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ######.##.# #g# .....#)##.# #.# .......##.# ######g# ####......# #.g.g..# #####..# #.###### #..# #g# #..# #.# ########..#########.# ...............g@...# ##################### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 ball pythons (D:1) 5 endoplasms 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats 36 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BMASTER576 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | BMASTER576 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 561 | D:1 | Reached skill level 1 in Fighting 610 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 610 | D:1 | Learned a level 1 spell: Sting 715 | D:1 | Reached skill level 1 in Short Blades 1498 | D:2 | Identified the +1 scale mail of the Hart {-Tele rF+ Dex+5} 1630 | D:2 | Reached skill level 1 in Armour 1630 | D:2 | Reached XP level 4. HP: 9/32 MP: 0/0 1745 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_corners, minmay_misc_feat_ornament D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Short Blades | 1 | 1.8 Armour | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.5 Unarmed Combat | | 0.9 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 150 | 37 || 187 Unarmed | 7 | || 7 Cast: Foxfire | 13 | || 13 Use: Potion | | 1 || 1 Armour: Robe | 36 | || 36 Ring mail | 10 | || 10 Scale mail | 83 | 23 || 106 Dodge: Dodged | 73 | 27 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1735 | 1408 | 327 | 0 | 735 | 2 | 867.5 | Dungeon | 1735 | 1408 | 327 | 0 | 735 | 2 | 867.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1375 daAuts D:2: 360 daAuts