Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 11192571169349940023 20 BRuhgang the Chiller (level 2, -2/19 HPs) Began as a Merfolk Ice Elementalist on Oct 3, 2024. Succumbed to their own poison gas ... on level 1 of the Dungeon. The game lasted 00:07:20 (549 turns). BRuhgang the Chiller (Merfolk Ice Elementalist) Turns: 549, Time: 00:07:21 Health: -2/19 AC: 4 Str: 8 XL: 2 Next: 79% Magic: 5/5 EV: 11 Int: 14 God: Gold: 61 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg + . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 hand axe (weapon) h - a +0 sling l - a +0 club Missiles f - 4 javelins (quivered) k - 2 poisoned darts Armour a - a +0 robe d - a +0 leather armour (worn) j - a +0 pair of gloves (worn) Jewellery o - a ring of positive energy (left hand) Scrolls i - a scroll of enchant armour r - a scroll of torment {unknown} Potions g - a potion of lignification {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.1 Armour + Level 2.7 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 5.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 13% 3 Ozocubu's Armour Ice 15% N/A 13% 3 Summon Ice Beast Ice/Summ 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are frozen. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded) You freeze the endoplasm. You kill the endoplasm! q - a scroll labelled DINEGY TALY There are no items here. r - a scroll labelled EDUFABLAVOT As you read the scroll labelled XOAPYMEQE SERUI, it crumbles to dust. It is a scroll of identify. i - a scroll of enchant armour As you read the scroll labelled SIODDU OPSE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled WUODOE XIKLERPH, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. The air fills with toxic fumes! As you read the scroll labelled DINEGY TALY, it crumbles to dust. It was a scroll of poison. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are engulfed in poison gas. You are lethally poisoned! Your surroundings suddenly seem different. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... *,,* #.#**#.#*##....#...... *,,# ##.# #.# *,,..#...... ###..# ##..####.# ***#.#.[.... .....# #........# #.#...).. ##*#.* #........# #.#.##### .# #.# #........## #.#.# .# #.# #....>....# ##.#.# .# #.#####.......#.#####....# .###.#........>.@..>........# ..##.#...........#..........# #.#........#########.#..#.### #.#....##### #..#..#.# ......### #.##..#.# ........#******* *#.*...#.# .....##......,,***..###.#.# #.#..#*######*,,,..#* #...# ....## ****##* ###.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRuhgang the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 330 | D:1 | Reached skill level 5 in Ice Magic 549 | D:1 | Succumbed to their own poison gas Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Armour | | 0.1 Dodging | | 2.7 Stealth | | 2.3 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Hand axe || 3 Throw: Javelin || 5 Cast: Freeze || 26 Use: Potion || 1 Scroll || 4 Armour: Leather armour || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 550 | 0 | 128 | 0 | 1 | 550.0 | Dungeon | 550 | 550 | 0 | 128 | 0 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts