Dungeon Sprint DCSS version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 17100045209028863744 2 BRuhgang the Grave Robber (level 1, -12/14 HPs) Began as a Revenant Necromancer on Apr 11, 2025. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (106 turns). BRuhgang the Grave Robber (Revenant Necromancer) Turns: 106, Time: 00:00:56 Health: -12/14 AC: 3 Str: 11 XL: 1 Next: 33% Magic: 2/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + h - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: engulfed A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +0 spear Armour b - a +0 robe h - a +0 leather armour (worn) Potions c - 3 potions of magic f - a potion of haste Skills: + Level 1.9 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 7% 2 Vampiric Draining Necr 14% 2d7 13% 3 Animate Dead Necr 14% N/A 41% 4 Curse of Agony Necr 14% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The human hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the human. You hit the human but do no damage. The human is lightly wounded. Your soul wisp closely misses the human. The human barely misses you. You closely miss the human. The human is lightly wounded. Your soul wisp barely misses the human. The human hits you. * * * LOW HITPOINT WARNING * * * You enter the shallow water. Moving in this stuff is going to be slow. A scorpion comes into view. You feel much better. The human hits you but does no damage. Your soul wisp touches the human. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. Your soul wisp touches the human. You open the door. A water elemental comes into view. You hit the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You closely miss the water elemental. The water elemental closely misses you. You completely miss the water elemental. The water elemental hits you. Your soul wisp touches the human but does no damage. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Your soul wisp touches the human but does no damage. You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ <.# ♣.# ..# #..s... ♣.# #'####.....♣ ♣.# ...†.#....~♣♣♣♣♣@# #+#+# .....#...~~....♣E#...... ....†#..~~~~♣♣.*p'.⌠.... ####'#..~≈≈~*p♣..#...### .....#.~~≈~~~....#.⌠.# .....#.~≈~~~.....# ..# .....#.~~~.......# ### '#####...........# .................# You could see a water elemental (engulfing you), a human (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BRuhgang the Revenant Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 94 | D | Noticed a scorpion 99 | D | Noticed a water elemental 106 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total ---------------------------++------- Melee: Dagger || 25 Cast: Soul Splinter || 5 Use: Potion || 2 Scroll || 1 Armour: Leather armour || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 11 | 0 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 11 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts