Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 5545171840848453345 32 Babbit the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on July 9, 2023. Slain by Terence ... wielding a +1 heavy flail (19 damage) ... on level 2 of the Dungeon. The game lasted 00:13:50 (894 turns). Babbit the Conjurer (Draconian Conjurer) Turns: 894, Time: 00:13:50 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 10% Magic: 0/6 EV: 12 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 short sword j - a +0 dagger (weapon) Missiles c - 6 stones Scrolls g - a scroll of teleportation {unknown} i - a scroll of magic mapping {unknown} Potions a - a potion of magic d - 2 potions of invisibility {unknown} e - a potion of heal wounds {unknown} f - a potion of haste {unknown} h - a potion of resistance {unknown} Skills: + Level 0.4 Short Blades + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a bat (66% to hit) The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) Terence the Incautious comes into view. He is wielding a +1 heavy flail. Found a tiny beryl amulet. Terence moves out of view. Terence says, "Time to say good-bye..." Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 heavy flail and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. You hit Terence. Terence is moderately wounded. Terence hits you with a +1 heavy flail. You completely miss Terence. Your tail-slap misses Terence. Terence is moderately wounded. You hit Terence. Your tail-slap misses Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is moderately wounded. Terence hits you with a +1 heavy flail. You closely miss Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +1 heavy flail!! Ouch! That really hurt! You die... #.. #.......# ...###..##.......# .........##....... ..#............. ##...........### ............<..# ...............# ...............### ......@@.......... ......##.#......... ..... ...#.......... .........#.........# .."......#.........# ......##.#........ . #### #.#........ ..#....###+ You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds (D:1) 5 quokkas (D:1) 4 bats 2 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Babbit the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 694 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 697 | D:1 | Learned a level 2 spell: Searing Ray 884 | D:2 | Noticed Terence 894 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_basic, chequers_garden, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 25 Tailslap || 1 Dagger || 7 Cast: Magic Dart || 31 Searing Ray || 4 Armour: Skin || 13 Dodge: Dodged || 20