Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 12368604648627174136 21 Babbit the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Aug 28, 2023. Slain by a sleepcap (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:08 (1356 turns). Babbit the Conjurer (Draconian Conjurer) Turns: 1356, Time: 00:04:09 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 0/5 EV: 12 Int: 18 God: Gold: 37 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . c - +2 whip (flame) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +2 whip of flaming (weapon) Scrolls f - a scroll of teleportation {unknown} g - a scroll of silence {unknown} h - a scroll of immolation {unknown} k - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} d - 4 potions of curing {unknown} e - a potion of might {unknown} i - a potion of haste {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. You tail-slap the sleepcap, but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You die... ....................# #.# #.## ##.#..######.....)### #.# #..# #.......# #.#...######.# ##.# ###..##.# #.##.........# #.# #..##.###.##.######### #.# ####.........##.# #.# ......##.######'## #.# ########.# ##...## #####.# ####.# ##..f@.## #.....# ##.##.###.......## #.....# ##...#.##.........# #.....#### #............#########......).. ##......##....###♣≈≈≈##.....#### ##.......##....##..♣≈≈≈##..### #.>......##.#..###..♣♣♣##..# ##......###.##.#<......'...# ##...#.###.######..♣♣♣###.# You could see a sleepcap. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:2) 3 kobolds (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Babbit the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 428 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1356 | D:1 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners D:2: layout_rooms, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 7 Tailslap || 2 Whip || 3 Cast: Magic Dart || 40 Armour: Skin || 4 Dodge: Dodged || 10