Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13529421841228523179 0 Bachmanity13 the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on Sept 13, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:32 (53 turns). Bachmanity13 the Apothecary (Merfolk Alchemist) Turns: 53, Time: 00:02:32 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. You open the door. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! Found 16 gold pieces. You see here 16 gold pieces. Found a robe. Unknown command. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You're too inexperienced to learn that spell! You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #......... #........# #........# #.....[..##. #........... #........... #........... ##########..g@....... #......$............. #.##############..... #.# .... ###.# ... ##...# .. #...## # #...# #.ยงยง######### #### You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bachmanity13 the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Robe || 5 Dodge: Dodged || 6