Bacontarian Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (0, 32, D:1) a cursed +0 dagger (0, 35, D:1) a +0 club (14, 38, D:1) a +0 dagger (14, 48, D:1) a dagger (22, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -8, D:2) a potion of mutation (4, -4, D:2) a +0 club (5, -19, D:2) a broad axe (7, -19, D:2) a +0 club a cursed -4 ring of strength (14, -5, D:2) a rapier (23, -24, D:2) 14 arrows (27, -28, D:2) a +0 dagger (30, 1, D:2) 15 arrows (32, -32, D:2) a +0 mace (40, -11, D:2) 11 stones (44, -25, D:2) a dagger Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (7, 27, D:3) a plate armour (10, 40, D:3) a robe (11, 57, D:3) a +0 long sword a +0 ring mail (13, 8, D:3) a +0 mace (17, 22, D:3) 24 bolts (22, 32, D:3) a +0 dagger (22, 33, D:3) a +0 whip (25, 34, D:3) a robe (28, 33, D:3) a short sword (34, 42, D:3) a chain mail (36, 7, D:3) a +0 club (37, 7, D:3) a +0 club (39, 3, D:3) a dyed leather armour (43, 23, D:3) a +0 club (47, 10, D:3) a +0 falchion (61, 1, D:3) a +0 club (65, 55, D:3) a +0 scythe a +0 robe (66, 26, D:3) a +0 flail (68, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 trident of venom a +0 ring mail (4, 4, D:4) a runed mace (4, 7, D:4) a +0 scale mail (8, 5, D:4) a papyrus book (8, 6, D:4) a runed plate armour (11, 3, D:4) 16 gold pieces (12, 25, D:4) a +0 trident (13, 5, D:4) a glowing spear (13, 6, D:4) a wand of acid (8) (13, 24, D:4) a +0 leather armour a +0 whip (13, 25, D:4) a +0 ring mail a +0 flail (16, 7, D:4) a tower shield (18, -4, D:4) a runed war axe (33, 11, D:4) a +0 dagger a +0 leather armour (35, 12, D:4) a +0 club a +0 leather armour (39, 15, D:4) a +0 hand axe a +0 ring mail (43, 22, D:4) a +0 giant club (44, -7, D:4) a rapier (49, -1, D:4) a hunting sling (55, 4, D:4) a +0 flail Level 5 of the Dungeon [Shop] Loqul's Distillery a potion of mutation (80 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of magic (80 gold) 2 potions of might (80 gold) 2 potions of curing (60 gold) a potion of attraction (30 gold) (0, 43, D:5) a scale mail (15, 31, D:5) a quarterstaff (20, 19, D:5) a dire flail (29, 33, D:5) a morningstar (32, 8, D:5) a +0 dagger (34, 6, D:5) a thick runed staff (34, 11, D:5) a ring mail (35, 4, D:5) a +0 ring mail a +0 flail (39, 8, D:5) a club (40, -4, D:5) 3 potions of degeneration (42, 5, D:5) a +0 leather armour (46, 21, D:5) 21 arrows (49, 17, D:5) a +0 shortbow 21 arrows Level 6 of the Dungeon (0, 0, D:6) 14 arrows (3, -9, D:6) a spear (4, -9, D:6) a scimitar (4, 0, D:6) a runed long sword (7, -13, D:6) a leather armour (22, -16, D:6) a +0 flail a +0 chain mail (25, 11, D:6) a flail (34, -10, D:6) a ring mail (36, -14, D:6) a runed trident Level 7 of the Dungeon (0, 0, D:7) a whip (11, -10, D:7) a cursed +0 ring mail a +0 short sword (13, 7, D:7) a long sword (15, -11, D:7) a +0 giant spiked club (16, 25, D:7) a quarterstaff (17, -8, D:7) a quarterstaff (22, -8, D:7) 5 large rocks (23, -11, D:7) a robe (30, -14, D:7) 30 bolts (30, -13, D:7) an arrow (30, -12, D:7) a +0 shortbow 7 arrows (31, -11, D:7) an arrow (36, -9, D:7) a runed long sword (42, -3, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour a +0 club a +0 flail a +0 trident (0, 1, D:8) a +0 dagger a +0 robe (1, -3, D:8) a +1 trident of protection a +0 ring mail (2, -4, D:8) a +0 spear (20, -19, D:8) a +0 flail (21, -20, D:8) a +0 dagger of draining (33, -24, D:8) a +0 dagger a +0 robe (34, -23, D:8) a +1 dagger of venom a +0 whip (39, -7, D:8) a +0 club a +0 trident (40, -7, D:8) a +0 leather armour a +0 dagger a +0 robe (40, -6, D:8) a +0 whip a +0 leather armour a +0 club a +0 leather armour (43, 1, D:8) a +0 club (43, 3, D:8) a +0 club (44, 2, D:8) a +0 flail (44, 3, D:8) a +0 dagger a +0 robe (45, -6, D:8) a long sword (46, 3, D:8) a +0 dagger a +0 chain mail a +0 whip a +0 scale mail (50, -6, D:8) a +1 dagger of distortion a +1 robe of fire resistance (51, 1, D:8) a ring of positive energy (55, -8, D:8) a war axe (60, -1, D:8) a hunting sling Level 9 of the Dungeon [Shop] Unacuif's Antique Armour Shop a ring mail (104 gold) a ring mail (104 gold) a scale mail (104 gold) a pair of boots (117 gold) a runed chain mail (195 gold) a plate armour (598 gold) a pair of embroidered gloves (195 gold) [Shop] Dulokod's General Store a condenser vane (560 gold) a +0 leather armour of magic resistance (126 gold) a scroll of teleportation (42 gold) 10 stones (14 gold) 12 sling bullets (84 gold) a scroll of remove curse (42 gold) a potion of curing (42 gold) a +3 scale mail of magic resistance (364 gold) a cursed +0 chain mail (21 gold) [Shop] Seseczu's Distillery 2 potions of ambrosia (176 gold) a potion of invisibility (88 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of lignification (33 gold) 2 potions of brilliance (88 gold) [Shop] Efadahog's Armour Shop a +0 ring mail (52 gold) a +0 kite shield (58 gold) a +0 plate armour (299 gold) a +1 cloak (149 gold) a +2 leather armour of fire resistance (247 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) the +5 ring mail "Muigoror" {rF+ MP+9 Int-5} (668 gold) It affects your intelligence (-5). It protects you from fire. It affects your magic capacity (+9). If you switch to wearing this armour, your AC will decrease by 1 (22 -> 21). the +0 chain mail "Kyntanedu" {rC+ Str+3} (322 gold) It affects your strength (+3). It protects you from cold. If you switch to wearing this armour, your AC will decrease by 1 (22 -> 21). a +2 buckler (214 gold) [Shop] Jootav's Weapon Shoppe 2 throwing nets (66 gold) the cursed +2 short sword of Pyromania {elec, Fragile Int+3 Dex+2} (290 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+2). It will be destroyed if unequipped. It has a curse placed upon it. a cursed -1 hand crossbow (1 gold) the cursed +0 falchion of Ycileel {venom, rElec rPois rN+ MR- Stlth+} (237 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 war axe (38 gold) 19 arrows (41 gold) a +2 demon whip of electrocution (544 gold) a +0 morningstar (44 gold) 24 arrows (52 gold) the +2 Maxwell's thermic engine {flame, freeze} (484 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 dagger (22 gold) (0, 0, D:9) 22 bolts (14, -31, D:9) a +0 shortbow 16 arrows (18, -30, D:9) an arrow (18, -27, D:9) a +2 antimagic trident 5 silver boomerangs a +0 leather armour (19, -20, D:9) a +0 hand axe (20, -32, D:9) a +0 shortbow 14 arrows (20, -19, D:9) a +0 ring mail (23, -21, D:9) an arrow (23, 4, D:9) a +0 trident a +0 ring mail (24, -28, D:9) an arrow (24, -22, D:9) a +0 giant spiked club (24, -21, D:9) a +0 shortbow 17 arrows (24, -20, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 mace (25, -20, D:9) a +0 mace (26, -2, D:9) a quarterstaff (30, -18, D:9) an arrow (35, -39, D:9) a +0 helmet (38, -8, D:9) a +0 dagger (39, -37, D:9) a +0 troll leather armour (55, -14, D:9) a robe (58, -19, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) a scale mail (0, 9, D:10) a potion of degeneration (1, 23, D:10) an arrow (3, 35, D:10) a +0 club (unseen) (4, 34, D:10) a robe a cursed +0 ring mail a +0 club (4, 35, D:10) a +0 chain mail (still there?) a +0 flail (still there?) (5, 14, D:10) a +0 short sword a +0 falchion a +0 leather armour a +0 long sword a +0 chain mail (7, 4, D:10) a +0 long sword a +0 chain mail a +0 tower shield (7, 30, D:10) 8 arrows a +0 shortbow (8, 30, D:10) 2 arrows (9, 31, D:10) an arrow (10, 5, D:10) a dagger (23, 31, D:10) a scale mail (26, 18, D:10) a chain mail (33, 27, D:10) a weird glowing staff (53, 33, D:10) 13 gold pieces (53, 34, D:10) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (53, 35, D:10) 17 stones (53, 36, D:10) 23 gold pieces (54, 34, D:10) a pair of glowing boots Level 11 of the Dungeon (0, 0, D:11) a gnarled glowing staff (1, -6, D:11) a +0 giant club (2, -30, D:11) 27 bolts (6, -46, D:11) 26 bolts (10, -24, D:11) a scimitar (11, -46, D:11) a large rock (11, -22, D:11) a ring mail (12, -46, D:11) 3 large rocks a +0 shortbow 8 arrows (14, -39, D:11) a +0 troll leather armour (14, -27, D:11) a glowing mace (15, -4, D:11) 4 large rocks (16, -5, D:11) a large rock (17, -23, D:11) a dagger (20, -14, D:11) a +0 dagger a +0 robe a +0 mace a +0 club a +0 leather armour (21, -14, D:11) a +0 whip (27, -37, D:11) a scale mail (28, -4, D:11) a cursed amulet of inaccuracy a smoking longbow {god gift} a +0 cloak a +0 war axe (32, -15, D:11) a +0 flail (32, -3, D:11) a mace (33, -20, D:11) a +1 mace a +0 war axe a +0 glaive (38, -29, D:11) 2 potions of heal wounds (39, -29, D:11) 11 gold pieces (41, -1, D:11) a cursed -3 dagger a +0 short sword (43, -8, D:11) a +0 hunting sling (44, -19, D:11) a +0 giant club (45, -36, D:11) the +2 leather armour of the Gate {rElec rF+ Str+6 Dex-3 SInv} It affects your strength (+6). It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 7 (22 -> 15). the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident of venom (1, -2, Orc:1) a +0 ring mail (1, -1, Orc:1) a +0 leather armour a +0 dagger (1, 0, Orc:1) a cursed +0 chain mail a +1 vorpal trident (2, -1, Orc:1) a +0 ring mail a +0 flail a +0 mace (3, -3, Orc:1) a +0 dagger a +0 dagger (4, -3, Orc:1) a +0 plate armour a +0 hand axe (5, 1, Orc:1) a +0 giant club a cursed -1 giant spiked club Level 2 of the Orcish Mines [Shop] Paumauc's Assorted Antiques a glowing morningstar (238 gold) a scroll of noise (34 gold) a leather armour (68 gold) a glowing hand crossbow (221 gold) a quarterstaff (136 gold) a wand of polymorph (5) (68 gold) a plate armour (782 gold) a scale mail (136 gold) [Shop] Keul's Distillery a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of brilliance (44 gold) a potion of invisibility (88 gold) a potion of invisibility (88 gold) a potion of flight (33 gold) [Shop] Biomoah's Antique Weapon Shoppe a glowing war axe (201 gold) a runed trident (201 gold) a glowing great sword (294 gold) a runed shortbow (186 gold) a battleaxe (201 gold) a glowing war axe (201 gold) a runed dire flail (217 gold) a glowing long sword (201 gold) a scimitar (124 gold) a runed dagger (155 gold) a buzzing trident (263 gold) [Shop] Engexagh's Antique Armour Emporium a cloak (130 gold) a robe (20 gold) a pair of shimmering gloves (275 gold) a plate armour (667 gold) a bloodstained robe (165 gold) a bloodstained robe (165 gold) a leather armour (58 gold) ice dragon scales (1740 gold) a buckler (130 gold) a robe (20 gold) a leather armour (58 gold) a leather armour (58 gold) a runed chain mail (217 gold) a chain mail (130 gold) (5, -8, Orc:2) a +0 dagger a +0 robe a +3 short sword a +0 ring mail (6, -8, Orc:2) a cursed +0 club (8, 26, Orc:2) a +1 battleaxe of distortion a +0 plate armour (8, 27, Orc:2) a +0 dagger (8, 30, Orc:2) a +0 club (11, 29, Orc:2) a +0 robe a +0 dagger (12, 4, Orc:2) a +0 mace a +0 dagger a +0 robe (13, 4, Orc:2) a +0 flail a +0 chain mail a +0 scale mail a +0 glaive a +0 chain mail (13, 5, Orc:2) a +0 falchion of draining (still there?) a +0 scale mail of positive energy (still there?) (14, 5, Orc:2) a +0 plate armour of magic resistance a +0 trident (16, 6, Orc:2) a +0 mace a +0 chain mail (16, 7, Orc:2) a +0 dagger (17, -7, Orc:2) a +1 plate armour of fire resistance (17, 9, Orc:2) a +0 short sword (18, 7, Orc:2) a +0 trident (20, 0, Orc:2) a +0 battleaxe a +0 plate armour (21, -1, Orc:2) a cursed -2 club a +0 hand axe 4 silver boomerangs a +0 ring mail (21, 6, Orc:2) a +0 club (22, 1, Orc:2) a +0 whip (22, 5, Orc:2) a cursed -2 mace (22, 7, Orc:2) a +0 club a +0 leather armour a +0 short sword (22, 8, Orc:2) a +0 short sword a +0 chain mail (23, -20, Orc:2) a large rock (23, -18, Orc:2) a large rock (23, 7, Orc:2) a +0 dagger a +2 robe a +0 long sword a +0 plate armour a +0 hand axe a +0 plate armour (23, 8, Orc:2) a +0 mace (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 scale mail (still there?) (24, 7, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 robe (25, -15, Orc:2) a large rock (25, 6, Orc:2) a +0 dire flail a +0 chain mail (25, 7, Orc:2) a +0 dagger a +0 robe (26, -23, Orc:2) a +0 giant club a +0 hand axe (26, -22, Orc:2) a +0 giant spiked club a cursed -3 dagger (27, -24, Orc:2) a +0 giant spiked club (27, 0, Orc:2) a +0 hand axe a +0 ring mail (27, 3, Orc:2) a +0 hand axe a +0 plate armour a +0 chain mail (27, 4, Orc:2) a +1 dagger of speed a +0 hand axe a +0 chain mail (27, 5, Orc:2) a +1 glaive of venom a +0 chain mail (28, -5, Orc:2) a +0 plate armour a +0 glaive (30, -18, Orc:2) a +0 dagger a +0 robe a +0 falchion (30, -17, Orc:2) a +0 short sword a +0 chain mail of magic resistance (32, -7, Orc:2) a +0 troll leather armour (32, -5, Orc:2) a +0 giant spiked club (32, 14, Orc:2) a +0 chain mail a +0 hand axe a +0 war axe a +0 scale mail (33, 11, Orc:2) a +0 scale mail (33, 12, Orc:2) a +0 dagger (still there?) a +0 dagger (still there?) (33, 13, Orc:2) a +0 leather armour a +0 short sword (33, 14, Orc:2) a +0 leather armour a +0 mace a +0 plate armour a +0 long sword a cursed +0 robe a +0 dagger (34, 13, Orc:2) a +0 chain mail a +0 hand axe (34, 14, Orc:2) a +0 short sword a +0 dagger (35, 0, Orc:2) a +0 mace (36, 0, Orc:2) a cursed -2 trident a +0 chain mail (37, -1, Orc:2) a +0 dagger a +0 robe (37, 8, Orc:2) a +0 chain mail a +0 glaive a +0 plate armour a +0 long sword (38, 9, Orc:2) a +0 club a +0 dagger (38, 26, Orc:2) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (39, -16, Orc:2) a +0 plate armour a cursed -3 scimitar (39, 8, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (39, 25, Orc:2) a +0 short sword a +0 leather armour (40, -16, Orc:2) a +0 giant spiked club (41, -17, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 flail (41, -16, Orc:2) a +0 leather armour a +0 robe a +0 dagger a +0 robe a cursed -3 dagger (42, -14, Orc:2) the +0 war axe "Hydraslayer" {venom, *Contam rPois Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. It causes magical contamination when unequipped. (43, -11, Orc:2) a +0 dagger a +0 robe (43, -10, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe (45, -15, Orc:2) a +0 whip a +0 club a +0 leather armour a +0 flail (45, -11, Orc:2) a +0 mace a +0 ring mail a +0 war axe a +0 chain mail (45, -10, Orc:2) a +0 long sword 3 boomerangs of dispersal a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves of archery (9, 28, Lair:1) 32 arrows (20, 21, Lair:1) a hunting sling (32, 36, Lair:1) 16 arrows (35, 49, Lair:1) a battleaxe (36, 39, Lair:1) a scroll of immolation (47, 50, Lair:1) a leather armour (51, 0, Lair:1) 3 scrolls of amnesia an uncursed ring of wizardry a scroll of torment (51, 25, Lair:1) 27 arrows Level 2 of the Lair of Beasts (11, -24, Lair:2) a curved glowing staff (19, 6, Lair:2) 25 arrows (31, -22, Lair:2) a leather armour (31, -20, Lair:2) a +0 trident a merfolk corpse (48, 3, Lair:2) a bullfrog corpse (skeletalised by now) (50, 3, Lair:2) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now)