Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14191432207000380383 16 Bahuunn the Grave Robber (level 2, 0/15 HPs) Began as a Vampire Necromancer on Oct 16, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:08:11 (317 turns). Bahuunn the Grave Robber (Vampire Necromancer) Turns: 317, Time: 00:08:11 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 1/5 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/5 levels left rFire x . . (no weapon) rCold + + + (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ d - ring of ice HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of ice (left hand) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 24% 4 Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, chance to affect: 88%) The jackal writhes in agony. You kill the jackal! The dead are walking! Your jackal skeleton bites the jackal but does no damage. Something bites your jackal skeleton. The jackal bites your jackal skeleton. Your jackal skeleton barely misses the jackal. Something bites your jackal skeleton. The jackal bites your jackal skeleton. Your jackal skeleton barely misses the jackal. Your jackal skeleton completely misses the jackal. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. There is an open door here. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 88%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 The jackal attacks as you move away! The jackal barely misses you. You see here a +0 dagger. The jackal closely misses you. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. You die... ####### #.....#### ##'###....# ##...#####.# ##.....## #.## ###### ##.8...8.###..# #...'< ### ##.#.....#.###.# #.#.#. ..#######...8..h8...##.# #.#.#. ≈.##....'.....hh@.†.'..#####.#.#. ...#.####..[8...8...#......#.#.#. .#.#)# ##.#.....#.#######.#.#.#. ...Zh######.8...8.##....##.#.#.#. ≈.≈.h.....##..÷..###.##.##.#.#.#. ...Z.########.).##....#.##.#.# ...#.# ##'##..#..#.##)#.# .≈...# #..#......#.##.#.# ...#.# #.##........##.#.# You could see 3 jackals. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bahuunn the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 317 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, nicolae_kite_square_tiling_tiny, dk_noncrumbling_3, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Unarmed || 20 Bite || 2 Cast: Necrotise || 16 Ability: Exsanguinate || 1 Armour: Robe || 16 Dodge: Dodged || 26