Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Banjowftw the Grave Robber (Human Necromancer) Turns: 131, Time: 00:03:16 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Things that are here: a +0 whip; a kobold corpse Your magic is already full. Unknown command. Char dumped successfully. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! HP restored. A hobgoblin comes into view. A ball python comes into view. The hobgoblin shouts! The ball python hisses angrily. Hit: a) +0 dagger Press: ? - help, Dir - move target Okay, then. Press: ? - help, . - travel You can't see that place. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Press: ? - help, v - describe, . - travel The floor. There are monsters nearby! You drop a fizzy white potion. Okay, then. Unknown command. Okay, then. #........#.#..#..# #........#.#..#..# #..........#.....## #.......##.....# #.......##.....## #####.......###.....# #...........# ##..... #...........# ###... #...@...##### #### #.......# #.......# #..Sg....+ #......### #......# #......# #......# You can see a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banjowftw the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Found a faded altar of an unknown god. Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 3 Armour: Robe || 3 Dodge: Dodged || 6