Dungeon Crawl Stone Soup version 0.32-a0-22-g6ae6769602 (console) character file. Game seed: 4024398240884477634 526 Banquo the Magician (level 7, -1/52 HPs) Began as a Djinni Air Elementalist on Jan 19, 2024. Was a Follower of Makhleb. Shot with an arrow by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:09:56 (4234 turns). Banquo the Magician (Djinni Air Elementalist) Turns: 4234, Time: 00:09:57 Health: -1/52 AC: 4 Str: 13 XL: 7 Next: 47% Gold: 147 EV: 13 Int: 19 God: Makhleb [*.....] SH: 0 Dex: 13 rFire + + . D - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . k - +1 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.28/turn q - +6 ring of strength MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons c - a +0 whip r - a +2 dagger of chaos D - a +0 dagger of venom (weapon) Missiles b - 53 stones Armour a - a +0 robe (worn) k - a +1 pair of gloves (worn) o - a scarf of harm Jewellery d - a ring of willpower (left hand) q - a +6 ring of strength (right hand) t - a ring of positive energy E - an amulet of faith Wands A - a wand of roots (9) Scrolls e - 9 scrolls of identify {unknown} f - 3 scrolls of amnesia {unknown} g - a scroll of torment {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} m - a scroll of teleportation {unknown} p - a scroll of blinking {unknown} w - a scroll of poison {unknown} y - a scroll of immolation {unknown} B - a scroll of fear {unknown} Potions i - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} n - 2 potions of curing {unknown} s - a potion of mutation {unknown} u - 3 potions of degeneration {unknown} v - a potion of haste {unknown} x - a potion of attraction {unknown} z - a potion of ambrosia {unknown} C - a potion of heal wounds {unknown} Skills: * Level 4.1 Fighting * Level 3.4 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy * Level 2.2 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 88% 1d8 1% 1 b - Static Discharge Conj/Air 44% 3-5/arc 2% 2 e - Kiss of Death Conj/Necr 88% 2d12 1% 1 g - Gell's Gravitas Tloc 22% N/A 5% 3 p - Airstrike Air 11% 2d(2-18) 17% 4 r - Searing Ray Conj 44% 2d6 2% 2 M - Swiftness Air 22% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Ru Uskayaw Xom The Shining One Annotations: D:2 1 runed translucent door, 1 exclusion, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the centaur. The centaur is lightly wounded. The zap hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! You hear a shout! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the centaur. The centaur is heavily wounded. The zap hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the centaur. The zap hits the centaur. The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You die... #....#....#.#.###### ####.....#..#..#....... .........###...#..≈.≈≈≈ .####...###.......≈.... #..#..#.....#.≈.≈.. .####.#....#....#.≈.≈._ ......#.....##.)..≈.≈.. ..#.............≈.... ##.##@.####......≈.≈≈≈ ## # #..####........... .#####.. #.c.c................. ........ .Ol.#####.#######.†##### <# ## ..# ##.##### .# #... #...... .. .... #...... ..# #......###..... ... ###............... You could see a centaur. Vanquished Creatures A water moccasin (D:5) A phantom (D:4) A scorpion (D:4) A bombardier beetle (D:5) A crimson imp (D:3) A hound (D:5) Terence (D:2) 8 adders 2 dart slugs A ribbon worm (D:3) 14 orcs 6 bats 3 endoplasms 3 giant cockroaches 8 goblins 6 hobgoblins 6 kobolds 2 quokkas 7 ball pythons 8 frilled lizards (D:1) 2 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Banquo set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 247 | D:1 | Reached skill level 1 in Fighting 452 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 452 | D:1 | Learned a level 1 spell: Kiss of Death 1159 | D:2 | Found a faded altar of an unknown god. 1233 | D:2 | Noticed Terence 1404 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1485 | D:2 | Found a runed translucent door. 1486 | D:2 | Noticed Crazy Yiuf 1761 | D:2 | Killed Terence 1832 | D:2 | Noticed Sigmund 2015 | D:3 | Reached XP level 5. HP: 38/39 MP: 0/0 2015 | D:3 | Learned a level 2 spell: Searing Ray 2187 | D:3 | Found a burning altar of Makhleb. 2187 | D:3 | Found a shimmering altar of Xom. 2215 | D:3 | Became a worshipper of Makhleb the Destroyer 3028 | D:4 | Found a shadowy altar of Dithmenos. 3155 | D:4 | Noticed a phantom 3164 | D:4 | Killed a phantom 3165 | D:4 | Reached skill level 1 in Invocations 3165 | D:4 | Reached XP level 6. HP: 20/46 MP: 0/0 3587 | D:4 | Found a staircase to the Ecumenical Temple. 3690 | D:4 | Found a glowing golden altar of the Shining One. 3886 | Temple | Entered the Ecumenical Temple 3907 | D:5 | Entered Level 5 of the Dungeon 4071 | D:5 | Reached * piety under Makhleb 4072 | D:5 | Reached XP level 7. HP: 44/51 MP: 0/0 4072 | D:5 | Learned a level 3 spell: Gell's Gravitas 4104 | D:5 | Found a hazy altar of Hepliaklqana. 4170 | D:5 | Noticed a water moccasin 4175 | D:5 | Killed a water moccasin 4234 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_basic, serial_park_tiny_2 D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence D:3: layout_loops_ring, grunt_temple_overflow_champion_of_chaos D:4: layout_basic, nicolae_dithmenos_shadow_blocks, lemuel_coloured_pillars_altar, minmay_temple_entry_statues D:5: layout_rooms, fedhas_bush_and_centaur_altar, mainiacjoe_overflow_cross_hatched, minmay_misc_feat_chi, nicolae_titane Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Invocations | 1 2 | 2.2 Dodging | 3 | 3.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 8 | || 8 Cast: Shock | 76 | 110 | 25 || 211 Searing Ray | | 4 | || 4 Airstrike | | 1 | 2 || 3 Armour: Robe | 6 | 22 | 8 || 36 Dodge: Dodged | 4 | 13 | 7 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4235 | 3756 | 479 | 32 | 3186 | 6 | 705.8 | Dungeon | 4233 | 3754 | 479 | 32 | 3186 | 5 | 846.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1227 daAuts D:4: 1012 daAuts D:3: 916 daAuts D:2: 878 daAuts D:5: 197 daAuts Temple: 1 daAuts