Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (console) character file. Game seed: 17294321927887109471 129 Banquo the Magician (level 5, -3/40 HPs) Began as a Djinni Air Elementalist on Feb 7, 2024. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:07:02 (2593 turns). Banquo the Magician (Djinni Air Elementalist) Turns: 2593, Time: 00:07:03 Health: -3/40 AC: 3 Str: 7 XL: 5 Next: 35% Gold: 46 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . g - +1 whip (holy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: swift, flying, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 46 gold pieces. Inventory: Hand Weapons g - a +1 whip of holy wrath (weapon) Missiles c - 11 stones l - 2 throwing nets Armour a - a +0 robe (worn) p - a +0 cloak (worn) Jewellery j - an amulet of faith Scrolls f - a scroll of fog {unknown} h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of poison {unknown} n - a scroll of identify {unknown} o - a scroll of revelation {unknown} q - a scroll of summoning {unknown} Potions b - a potion of attraction {unknown} d - 4 potions of heal wounds {unknown} e - 2 potions of enlightenment {unknown} Skills: * Level 2.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 d - Static Discharge Conj/Air 38% 3-5/arc 3% 2 e - Sandblast Erth 38% 2d10 2% 1 r - Searing Ray Conj 38% 2d5 3% 2 z - Airstrike Air 9% 2d(2-18) 24% 4 M - Swiftness Air 19% N/A 8% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the ribbon worm. The ribbon worm is almost dead. The zap hits the ribbon worm. The ribbon worm is almost dead. The zap hits the ribbon worm. You kill the ribbon worm! There is a gate leading back out of this place here. You start resting. HP restored. q - a scroll labelled HYSUMA UHAKAMM d - 4 yellow potions (gained 1) Found a gate leading back out of this place. A crocodile comes into view. Found 2 smoky emerald potions, a black potion and a viscous dark potion. Found a gate leading back out of this place. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a crocodile Some shallow water. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. The crocodile closely misses you. The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile closely misses you. The crocodile bites you! You die... ##~## ##~.~## . ~~####.....#####.... ..~~~~....~≈≈≈≈≈~.∩. .####~...~##≈##~~.. ##.~.## ~# . ##≈## l# #l# !. #@# ∩! #≈# !.# ##≈## .## ##.~.## ..####~....##### ~~~~~~..∩.~≈≈≈≈≈~ .####.∩...#####~ ##.~.## ##~## You could see a crocodile. Vanquished Creatures 4 gnolls (D:2) A river rat (D:3) 2 adders A dart slug (D:2) A ribbon worm (Sewer) 8 bats 4 endoplasms 3 giant cockroaches 6 goblins (D:1) 6 hobgoblins 8 kobolds 3 quokkas A ball python (D:1) 3 frilled lizards 10 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Banquo set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 136 | D:1 | Reached skill level 1 in Fighting 335 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 335 | D:1 | Learned a level 1 spell: Sandblast 1196 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1280 | D:2 | Identified the +10 plate armour of the Prince of Darkness | {Rampage *Slow rElec rPois} 2092 | D:2 | Reached XP level 5. HP: 25/39 MP: 0/0 2092 | D:2 | Learned a level 2 spell: Searing Ray 2541 | D:3 | Found a glowing drain. 2551 | Sewer | Entered a sewer 2583 | Sewer | Noticed a crocodile 2593 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, corexii_item_surrounded_by_moat, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_corners, lemuel_flame_loot_1 D:3: kb_forest_paths, layout_basic, portal_sewer_entry_b, nrook_mini_backslash, hellmonk_no_cap Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.9 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 71 | 56 || 127 Swiftness | | 2 || 2 Static Discharge | | 1 || 1 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 3 | 6 || 9