Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (console) character file. Game seed: 9675373320515515644 165 Banquo the Conjurer (level 5, -1/28 HPs) Began as a Gargoyle Conjurer on Sept 23, 2024. Slain by Edmund ... wielding a +0 dire flail of draining (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:03 (3211 turns). Banquo the Conjurer (Gargoyle Conjurer) Turns: 3211, Time: 00:07:03 Health: -1/28 AC: 7 Str: 17 XL: 5 Next: 46% Magic: 3/9 EV: 10 Int: 20 God: Gold: 139 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . i - +0 short sword (drain) rCold . . . (no shield) rNeg + . . t - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 long sword i - a +0 short sword of draining (weapon) y - a +0 war axe Missiles e - 24 stones x - a boomerang Armour a - a +0 robe t - a +0 leather armour (worn) v - a +0 scale mail Jewellery o - a +6 ring of strength (left hand) Wands q - a wand of flame (5) s - a wand of paralysis (4) Scrolls c - a scroll of noise {unknown} f - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} l - 2 scrolls of enchant weapon {unknown} r - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} k - 2 potions of lignification {unknown} m - a potion of heal wounds {unknown} n - 2 potions of cancellation {unknown} p - a potion of enlightenment {unknown} u - a potion of curing {unknown} w - a potion of berserk rage {unknown} Skills: + Level 0.1 Armour + Level 1.5 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting * Level 6.4 Conjurations * Level 0.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 41% 4 Tukima's Dance Hex 2% N/A 45% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You finish channelling your searing ray. Edmund barely misses you. Unknown command. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund closely misses you. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund barely misses you. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of draining! You hit Edmund but do no damage. You drain Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of draining. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of draining! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You drain Edmund. Edmund is heavily wounded. Edmund barely misses you. You hit Edmund but do no damage. You drain Edmund. Edmund is severely wounded. Edmund hits you with a +0 dire flail of draining. * * * LOW HITPOINT WARNING * * * You hit Edmund. You drain Edmund. Edmund is almost dead. Edmund closely misses you. You closely miss Edmund. Edmund is almost dead. Edmund misses you. You barely miss Edmund. Edmund is almost dead. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +0 dire flail of draining. You die... Edmund says, "I'd like to see a scythe do that!" #............# ##..>.........## ............... #............. ##............. ##.............. ##......@........ #.......@........ .........#..##### ....##.....### .#..#.......# #........†..# #..#....##.# ##.##...# ..# #.#....##..# ###......#...# You could see Edmund (very drained). Vanquished Creatures Jessica (D:3) Ijyb (D:3) Terence (D:3) 2 adders A dart slug (D:2) A ribbon worm (D:3) 2 orcs (D:3) 5 ball pythons 9 endoplasms A giant cockroach (D:2) 5 goblins 7 hobgoblins 7 jackals A quokka (D:3) 6 bats 2 frilled lizards (D:1) 8 kobolds 2 rats (D:2) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 424 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Reached skill level 5 in Conjurations 975 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1961 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 2242 | D:3 | Noticed Jessica 2244 | D:3 | Killed Jessica 2245 | D:3 | Reached skill level 6 in Conjurations 2510 | D:3 | Noticed Ijyb 2516 | D:3 | Killed Ijyb 2517 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/9 2703 | D:3 | Noticed Terence 2722 | D:3 | Killed Terence 3194 | D:4 | Noticed Edmund 3211 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, minmay_tetromino_i4 D:2: layout_loops_ring D:3: layout_rooms, uniq_terence, uniq_jessica, uniq_ijyb D:4: layout_cave_pools, mainiacjoe_overflow_brackets, dreamdust_gnoll_farm, uniq_duvessa, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Armour | | 0.1 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.9 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Long sword | 8 | || 8 Short sword | | 29 || 29 Cast: Magic Dart | 66 | 44 || 110 Searing Ray | | 3 || 3 Armour: Robe | 14 | 4 || 18 Leather armour | | 14 || 14 Dodge: Dodged | 3 | 16 || 19