Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (console) character file. Game seed: 10044009446072095735 4 Banquo the Magician (level 1, 0/16 HPs) Began as a Djinni Forgewright on Mar 9, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (154 turns). Banquo the Magician (Djinni Forgewright) Turns: 154, Time: 00:01:31 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 14 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of haste {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations + Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 b - Launch Clockwork Bee Frge 14% N/A 13% 3 g - Forge Blazeheart Gol Fire/Frge 14% N/A 38% 4 l - Forge Lightning Spir Air/Frge 14% 3d4 38% 4 w - Construct Spike Laun Frge 28% 2d4 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is moderately wounded. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, grapneled, 60% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, grapneled, 60% to hit) The kinetic grapnel hits the quokka but does no damage. The quokka is almost dead. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, grapneled, 60% to hit) The kinetic grapnel misses the quokka. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, grapneled, 60% to hit) The kinetic grapnel misses the quokka. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ###.## ........... #....# ........... ###.##.# .........†. #...##.# ......###...# #.####.# ....... #.#.# #...##.# $#.. .. #.#.# #.♣.##..####..###... ##.#. #♣.♣###.#.r......... ..#<# ♣.♣♣ #.#@# .......###.#© .# ♣..♣ #.#.###....... #.# # . ♣♣.♣ #.......# ## # ♣. ♣.♣ ###.##.......# . ♣.♣ ♣♣.♣ ##.###.#....# . ..♣♣..♣ ##........##.# . ♣.♣.♣.##..####.... # . # ♣...♣.♣♣.## .?.... ..♣ ♣.∩.♣♣♣.♣# #...## You could see a quokka (grapneled). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Djinni Forgewright began the quest for the Orb. 0 | D:1 | Banquo set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross, shapermc_ecumenical_altar_totnotflames Action || total ---------------------------++------- Cast: Kinetic Grapnel || 18 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 0 | 99 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 0 | 99 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts