Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (console) character file. Game seed: 14306226454110051895 78 Banquo the Magician (level 4, 0/31 HPs) Began as a Djinni Air Elementalist on Mar 29, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1728 turns). Banquo the Magician (Djinni Air Elementalist) Turns: 1728, Time: 00:04:29 Health: 0/31 AC: 3 Str: 7 XL: 4 Next: 61% Gold: 69 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . b - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: faith, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons f - a +0 dagger of protection Missiles m - 15 stones Armour a - a +0 robe (worn) i - a +0 cloak (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery b - an amulet of faith (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of vulnerability {unknown} l - 5 scrolls of teleportation {unknown} Potions n - a potion of curing {unknown} o - a potion of might {unknown} Skills: * Level 0.9 Fighting * Level 0.9 Armour * Level 2.5 Dodging - Level 1.5 Stealth * Level 0.9 Shields + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 3% 1 b - Static Discharge Conj/Air 50% 3-6/arc 4% 2 c - Swiftness Air 16% N/A 10% 3 d - Airstrike Air 8% 2d(2-18) 32% 4 k - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. You feel a surge of power! The zap misses the gnoll. The zap hits the gnoll. The gnoll is heavily wounded. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! That beam is likely to hit you. Continue anyway? Okay, then. The gnoll hits you with a +0 club. You fly upwards. There is a stone staircase leading down here. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You feel a surge of power! The zap misses the gnoll. The gnoll hits you with a +0 club. You are too injured to fight recklessly! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap misses the gnoll. x2 * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ############# ### #...........# #.. ######.#########†# #.. ######................######.. #..............#####.......... ####.####.#.......######.#######. .....# #.#.....@.†.............. ###### #.#.....g.######.######.# #.#......># #.# #.# #.#.......# #.# #.. #.####.############# ##. #.# #..........##.# #. #########.# ############.#### #. .........<###############..#.# #. ..÷...##................#...####. You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) A ribbon worm (D:2) An orc (D:2) 6 ball pythons 8 bats 5 endoplasms 5 goblins 8 hobgoblins 4 jackals (D:2) 2 quokkas 5 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banquo the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Banquo set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 364 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 364 | D:1 | Learned a level 1 spell: Kinetic Grapnel 930 | D:2 | Found a faded altar of an unknown god. 1308 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1728 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_cross, kennysheep_another_room D:2: wad_crossroads, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:3: layout_loops_cross, slow_altar_2, mainiacjoe_sewer_entry_somewhere_in_here_2, minmay_gold_behind_fungi, nicolae_shop_antique_consumables, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Fighting | | 0.9 Armour | | 0.9 Dodging | | 2.5 Stealth | | 1.5 Shields | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 67 | 25 || 92 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1726 | 1630 | 96 | 15 | 1381 | 3 | 575.3 | Dungeon | 1726 | 1630 | 96 | 15 | 1381 | 3 | 575.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 891 daAuts D:1: 813 daAuts D:3: 20 daAuts