Dungeon Crawl Stone Soup version 0.32-a0-2105-gcb2735431a (webtiles) character file. Game seed: 7324256133686690307 1 Bardcore the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Aug 15, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (123 turns). Bardcore the Grave Robber(Vampire Necromancer) Turns: 123, Time: 00:00:22 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 2/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of blinking {unknown} Potions c - a potion of magic e - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! You completely miss the goblin. A jackal comes into view. The goblin hits you with a +0 club. You are too injured to fight recklessly! Unknown command. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 65%) There's no room for the soul wisp to form! The goblin is unaffected. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #############.#. #########.@g..lhh......# #.........######h.###... #.######### #..# #.# #..# #.# #h.# ##.####### #..# #........# #h.# ##.......## ...# ##.......# .##.# You could see 3 jackals, a goblin and a frilled lizard. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bardcore the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, feat_on_display Action || total ---------------------------++------- Melee: Dagger || 14 Bite || 1 Cast: Soul Splinter || 1 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 90 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 0 | 90 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts