Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16762360710674201109 70 Barill the Trooper (level 4, -6/36 (37) HPs) Began as a Demonspawn Wanderer on Dec 6, 2023. Was a Believer of Sif Muna. Mangled by a wight ... wielding a +2 great sword of flaming (13 damage) ... on level 4 of the Dungeon. The game lasted 00:16:59 (1414 turns). Barill the Trooper (Demonspawn Wanderer) Turns: 1414, Time: 00:16:59 HP: -6/36 (37) AC: 5 Str: 9 XL: 4 Next: 4% MP: 6/6 EV: 11 Int: 18 God: Sif Muna [**....] Gold: 72 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . k - +0 dagger (venom) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . i - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lightly drained A: horns 1, thin metallic scales 1, ignite blood 1, see invisible, wild magic 1, no potion heal 1 a: Renounce Religion, Channel Magic You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons k - a +0 dagger of venom (weapon) Armour c - a +0 robe (worn) i - a +0 cloak (worn) Jewellery h - an amulet of magic regeneration (around neck) Wands f - a wand of flame (10) Scrolls b - a scroll of teleportation e - a scroll of identify Potions j - a potion of curing Skills: - Level 4.1 Fighting + Level 0.1 Short Blades - Level 2.2 Ranged Weapons + Level 1.1 Stealth + Level 1.5 Spellcasting * Level 3.4 Summonings + Level 1.2 Invocations + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 8% 1 b - Call Imp Summ 36% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Sif Muna Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. You have supernaturally acute eyesight. (SInv) Your spells are a little harder to cast, but a little more powerful. Potions are less effective at restoring your health. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The wight closely misses you. Your cerulean imp misses the wight. You feel a little less clever now. Your cerulean imp hits the wight but does no damage. Your quokka bites the wight but does no damage. Your cerulean imp hits the wight but does no damage. The wight barely misses your quokka. The wight hits you with a +2 great sword of flaming! The wight burns you. * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. The wight is lightly damaged. Your quokka barely misses the wight. You closely miss the wight. Your headbutt misses the wight. The wight is lightly damaged. Your quokka barely misses the wight. The wight misses your cerulean imp. The wight closely misses your quokka. The wight closely misses you. Your cerulean imp hits the wight but does no damage. You hit the wight. Your headbutt misses the wight. The wight is moderately damaged. Your quokka closely misses the wight. The wight hits your quokka with a +4 mace! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The wight closely misses your cerulean imp. The wight barely misses you. Your cerulean imp hits the wight but does no damage. The wight attacks as you move away! The wight barely misses you. Your cerulean imp hits the wight with a -2 spear. Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the wight with a -2 spear. Okay, then. The wight attacks as you move away! The wight hits you with a +4 mace. * * * LOW HITPOINT WARNING * * * The wight attacks as you move away! The wight hits you with a +2 great sword of flaming! You die... ###### #....# ######.##.# #>..).5##z###### ###...z##.z..z.# ##..z######.########## ###z@.## #....zz....# #.r..############.# ###†..#######***#.# *#...<........z.§.. #...#.###########.# *********#...#..# #.# *,,,,,,,,+...##.# #.# *,*******#...#*.#*** #.# *,* ****#...#*..,,*** #.# You could see 3 wights, a friendly cerulean imp (summoned) and a friendly rat (summoned). Vanquished Creatures An adder (D:2) 2 endoplasms A giant cockroach (D:3) A goblin (D:3) 4 hobgoblins 8 jackals A ball python (D:1) A bat (D:2) 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 2 ball pythons 3 endoplasms A goblin (D:2) 2 hobgoblins 6 jackals (D:2) 2 kobolds (D:3) A quokka (D:2) A bat (D:3) A frilled lizard (D:3) 4 rats 24 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barill the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Barill set off with the following items: a +1 sling, a | scroll of teleportation, a +0 robe; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Imp, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 128 | D:1 | Found Kul Hilui's General Store. 225 | D:1 | Found a faded altar of an unknown god. 237 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 19/25 MP: 0/3 247 | D:1 | Prayed at the altar of an unknown god. 247 | D:1 | Became a worshipper of Sif Muna the Loreminder 247 | D:1 | Reached * piety under Sif Muna 267 | D:1 | Learned a level 2 spell: Call Imp 378 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 378 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 378 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 492 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 492 | D:2 | Reached XP level 3. HP: 30/30 MP: 1/4 867 | D:3 | Reached skill level 1 in Stealth 867 | D:3 | Reached skill level 1 in Invocations 939 | D:3 | Reached ** piety under Sif Muna 1273 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1273 | D:3 | Reached XP level 4. HP: 37/37 MP: 6/6 1414 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, hellmonk_ecumenical_altar_lost_god, serial_shops, nicolae_shop_stone D:2: layout_basic, uniq_sigmund D:3: layout_basic, nicolae_underground_beach D:4: layout_basic, minmay_temple_entry_grid Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.2 Stealth | 1 | 1.1 Invocations | 1 | 1.2 Fighting | | 4.1 Short Blades | | 0.1 Spellcasting | | 1.5 Summonings | | 3.4 Evocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | 11 || 21 Headbutt | | 1 || 1 Fire: Sling | 80 | || 80 Cast: Summon Small Mamm | 15 | 6 || 21 Call Imp | 13 | 7 || 20 Evoke: Wand | | 3 || 3 Use: Potion | 3 | 1 || 4 Scroll | | 3 || 3 Armour: Robe | 37 | 1 || 38 Dodge: Dodged | 59 | 12 || 71