Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7803804923380264822 25 Barill the Trooper (level 2, 0/24 HPs) Began as a Demonspawn Wanderer on Dec 10, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:46 (908 turns). Barill the Trooper (Demonspawn Wanderer) Turns: 908, Time: 00:03:47 Health: 0/24 AC: 3 Str: 18 (19) XL: 2 Next: 82% Magic: 0/3 EV: 11 Int: 9 (10) God: Gold: 59 SH: 0 Dex: 9 (10) Spells: 2/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -8) A: powered by pain 1, frail 1, strong 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles j - 6 poisoned darts Armour d - a +0 leather armour (worn) Scrolls e - a scroll of fear f - 4 scrolls of identify {unknown} h - a scroll of fog {unknown} k - a scroll of poison {unknown} Potions a - a potion of brilliance {unknown} b - 2 potions of might c - a potion of lignification Skills: + Level 5.1 Fighting + Level 0.7 Armour + Level 2.0 Unarmed Combat + Level 1.3 Spellcasting + Level 0.6 Transmutations + Level 1.3 Poison Magic - Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 8% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 1% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are frail. (-10% HP) Your muscles are strong. (Str +4, Int/Dex -1) You occasionally lose the ability to drink potions when taking damage. Message History You are poisoned. The adder poisons you! Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (43% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. You barely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel very sick. The adder bites you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder barely misses you. You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel frail. You feel stronger. You occasionally lose the ability to drink potions when taking damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. x2 Your magical contamination has completely faded away. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ##.#.##.# #......# ###.#### ####.#### #.......###### #.##†##......# # #.##..###.# #.......#.#### ####..#...@S.# #.#####..###.##...... #........###.# ##### ########.....# ####### You could see an adder. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barill the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Barill set off with the following items: a +0 club, 2 | potions of might, a potion of lignification, a +0 leather | armour, a scroll of fear; and the following spell | memorised: Sting; and the following spells available to | memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 2/2 265 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 265 | D:1 | Reached XP level 2. HP: 27/27 MP: 0/3 907 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 907 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 907 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 908 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, minmay_misc_feat_tower D:2: minmay_inner_zag, layout_loops_cross, basic_altar, minmay_fractal_squares_5, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 2 | 2.0 Fighting | | 5.1 Armour | | 0.7 Spellcasting | | 1.3 Transmutations | | 0.6 Poison Magic | | 1.3 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Sting || 23 Use: Potion || 4 Armour: Leather armour || 11 Dodge: Dodged || 33