Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2443775184781644334 0 Barill the Grave Robber (level 1, 19/19 HPs) Began as a Troll Wanderer on Dec 20, 2023. Got out of the dungeon alive. The game lasted 00:00:24 (3 turns). Barill the Grave Robber (Troll Wanderer) Turns: 3, Time: 00:00:24 Health: 19/19 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 7 Spells: 1/2 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) Wands b - a wand of polymorph (7) Scrolls c - a scroll of fog Skills: + Level 1.0 Fighting - Level 1.0 Polearms + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 4.1 Necromancy + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 32% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 30% 2 Anguish Hex/Necr 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Portals: Abyss: D:1*** Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, Barill the Troll Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found six items. Found four one-way gates to the infinite horrors of the Abyss. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a wand of polymorph (7), a scroll of fog, a +0 robe; and the following spell memorised: Necrotise; and the following spells available to memorise: Cigotuvi's Dreadful Rot, Anguish. You aren't carrying any potions. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####.....##### #...#.....#...# #.∩.#.....#.∩.# #...#.....#...# #####.....##### ............... ............... .....).@.....?. .....!......... [.............. #####.....##### #...#.....#...# #.∩.#..?..#.∩.# #...#.....#.[.# #####.....##### ............... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barill the Troll Wanderer began the quest for the Orb. 0 | D:1 | Barill set off with the following items: a +0 spear, a wand | of polymorph (7), a scroll of fog, a +0 robe; and the | following spell memorised: Necrotise; and the following | spells available to memorise: Cigotuvi's Dreadful Rot, | Anguish. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_tree_intersection