Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Barneous the Gusty (Octopode Wanderer) Turns: 3706, Time: 00:11:26 Health: 31/31 AC: 1 Str: 9 XL: 5 Next: 89% Magic: 1/2 EV: 14 Int: 19 God: Gold: 74 SH: 0 Dex: 20 Spells: 5/7 levels left rFire . . . SeeInvis . i - +8 dagger of the Thing {antimagic, Dex+3 Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of dexterity rCorr . Rampage . f - ring of wizardry Will ..... Clarity + (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clarity, deterioration 1, wild magic 1 a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 74 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection i - the +8 dagger of the Thing (weapon) {antimagic, Dex+3 Stlth+} (You found it on level 2 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. Jewellery a - a +6 ring of dexterity (left tentacle) f - a ring of wizardry (right tentacle) Wands c - a wand of flame (3) Scrolls e - a scroll of teleportation g - 2 scrolls of identify Potions h - a potion of curing Skills: + Level 1.4 Short Blades + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.4 Unarmed Combat + Level 1.8 Spellcasting + Level 2.8 Fire Magic + Level 5.3 Air Magic + Level 2.4 Evocations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Foxfire Conj/Fire 36% 2x1d5 6% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Swiftness Air 28% N/A 3% 3 Static Discharge Conj/Air 15% 3-5/arc 5% 2 Inner Flame Hex/Fire 9% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You possess an exceptional clarity of mind. Your body sometimes deteriorates upon taking damage. Your spells are a little harder to cast, but a little more powerful. Message History Items here: $ ) = ?. You puncture the ball python! You kill the ball python! A goblin comes into view. It is wielding a +0 club. Robin and 4 goblins come into view. The goblin hits you with a +0 dagger. A hobgoblin comes into view. Robin moves out of view. The goblin shouts! x4; The hobgoblin shouts! You hit the goblin. You kill the goblin! You hear a shout! A rat comes into view. You fade into invisibility! A goblin comes into view. It is wielding a +0 dagger. Robin says, "My goblins will feast on your bones." Items here: $ ) = ?. Things that are here: a +0 club; a goblin corpse There is an open door here. You close the door. You start resting. You flicker for a moment. You start resting. You flicker back into view. You start resting. HP restored. You open the door. A goblin comes into view. It is wielding a +0 dagger. There is an open door here. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 64% to hit) The zap hits the goblin. The goblin is moderately wounded. You completely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin closely misses you. You puncture the goblin! You kill the goblin! .........# #...#.# .....#.#.# #.#.#.# ..)..#...# #.#.#.# #.# .....)...### #.#.#.# #.. .....#))...##### ####.#.#†# #.## .... #.#.#.....# #....#.#.# #..# ... #.#.#.....# #....#.#.# #..# .# #g#.#.....###....#.#.# ##..# gg#.#.....)@.....#.#'###...# ..g#.#.....##.....#.........# g.gr'.#...).###....#........## g....######### #.##.#...[....# ......# #..#.#........# .g.....# ##...#.....)..## ...#.......).# .............. #........... There are no monsters in sight! Vanquished Creatures Natasha (twice) (D:3) Terence (D:3) 3 gnolls (D:2) 4 adders A dart slug (D:3) 9 ball pythons 4 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 6 jackals 10 kobolds 2 quokkas (D:2) 7 bats 2 frilled lizards 3 rats (D:1) 73 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:2) 6 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Barneous set off with the following items: a +0 dagger, a | potion of invisibility, a wand of flame (5); and the | following spells available to memorise: Shock, Static | Discharge, Foxfire, Swiftness, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:1 | Learned a level 1 spell: Shock 519 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/3 993 | D:1 | Reached skill level 1 in Stealth 1024 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1024 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1024 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1198 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/4 1949 | D:2 | Learned a level 1 spell: Foxfire 1971 | D:2 | Reached XP level 4. HP: 23/27 MP: 0/6 2130 | D:2 | Reached skill level 1 in Short Blades 2133 | D:2 | Reached skill level 1 in Unarmed Combat 2476 | D:2 | Identified the +8 dagger of the Thing {antimagic, Dex+3 | Stlth+} 3005 | D:3 | Noticed Natasha 3014 | D:3 | Killed Natasha 3015 | D:3 | Reached XP level 5. HP: 22/31 MP: 1/7 3361 | D:3 | Noticed Natasha 3367 | D:3 | Killed Natasha 3551 | D:3 | Noticed Terence 3563 | D:3 | Killed Terence 3570 | D:3 | Noticed Robin Illustrated notes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.4 Evocations | 2 | 2.4 Short Blades | 1 | 1.4 Unarmed Combat | 1 | 1.4 Dodging | 2 | 2.1 Spellcasting | | 1.8 Fire Magic | | 2.8 Air Magic | | 5.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 45 | 37 || 82 Constrict | 9 | 11 || 20 Tentacles | 10 | 7 || 17 Punch | | 1 || 1 Cast: Shock | 57 | 26 || 83 Foxfire | 1 | 2 || 3 Evoke: Wand | | 2 || 2 Use: Potion | 3 | 3 || 6 Scroll | 5 | 2 || 7 Stab: Sleeping | 1 | 2 || 3 Armor: Skin | 7 | 3 || 10 Dodge: Dodged | 24 | 13 || 37