Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16676681142793307083 27 Barneous the Magician (level 3, -4/25 HPs) Began as a Djinni Fire Elementalist on Dec 16, 2022. Slain by Terence ... wielding a +0 trident (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:52 (1036 turns). Barneous the Magician (Djinni Fire Elementalist) Turns: 1036, Time: 00:05:53 Health: -4/25 AC: 3 Str: 7 XL: 3 Next: 25% Gold: 58 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 spear rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +1 robe (worn) Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Beastly Appendage Tmut 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! You start resting. HP restored. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence shouts! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! x2 The foxfire hits Terence but does no damage. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. x2 You aren't carrying any items that you can evoke. Reach: b) +0 spear Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (about 37% to evade your +0 spear) You reach to attack! You barely miss Terence. Terence hits you from afar with a +0 trident. Terence barely misses you. You closely miss Terence. Terence hits you with a +0 trident! You hit Terence. Terence is lightly wounded. Terence misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. Terence hits you with a +0 trident! You die... #.........# +....>.##.# #...#..#<.# #)..#..#### . #...#.†####### .. ##...........# ... #...........# .... ##...........# ..... #.@@.........# ......##†...........# ......'..####.####### ......#### #(# ..... #.. .... ### ... #. . You could see Terence. Vanquished Creatures A dart slug (D:2) 8 ball pythons (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats 24 creatures vanquished. Vanquished Creatures (others) 62 foxfires 62 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Barneous set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 664 | D:1 | Reached skill level 3 in Spellcasting 736 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 736 | D:1 | Learned a level 1 spell: Beastly Appendage 755 | D:1 | Found a faded altar of an unknown god. 969 | D:2 | Noticed Terence 1036 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, shapermc_ecumenical_altar_mp_vishouse, hangedman_decor_riveting D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.4 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 1 Spear || 4 Cast: Foxfire || 35 Use: Scroll || 4 Potion || 4 Dodge: Dodged || 4