Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 3162020122198475028 72 Barneous the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Dec 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:07:18 (2031 turns). Barneous the Conjurer (Octopode Conjurer) Turns: 2031, Time: 00:07:19 Health: 27/27 AC: 1 Str: 1 (4) XL: 4 Next: 26% Magic: 7/7 EV: 12 Int: 21 (22) God: Gold: 65 SH: 0 Dex: 7 (10) Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, weak 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery a - a ring of ice b - a ring of wizardry (left tentacle) Scrolls d - a scroll of fear e - 2 scrolls of identify Skills: * Level 0.5 Fighting * Level 0.2 Short Blades * Level 2.1 Dodging * Level 3.0 Stealth * Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 4.7 Conjurations * Level 0.3 Hexes * Level 0.2 Summonings * Level 0.1 Necromancy * Level 0.2 Translocations * Level 0.2 Transmutations * Level 0.1 Fire Magic * Level 0.2 Ice Magic * Level 0.1 Air Magic * Level 0.3 Earth Magic * Level 0.5 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 5% 1 Dazzling Flash Conj/Hex 24% N/A 6% 3 Confusing Touch Hex 3% N/A 16% 3 Gell's Gravitas Tloc 3% N/A 16% 3 Lesser Beckoning Tloc 3% N/A 16% 3 Teleport Other Tloc 3% N/A 16% 3 Vampiric Draining Necr 3% 2d6 16% 3 Fulminant Prism Conj/Hex 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are weak. (Str -2) Message History You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. a - a ring of ice Found a quarterstaff. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. d - a scroll of fear f - a scroll labelled BYFICO PUZU The air fills with toxic fumes! As you read the scroll labelled BYFICO PUZU, it crumbles to dust. It was a scroll of poison. You start waiting. Done waiting. You see here a +0 club. Found 2 stones. You see here 2 stones. Found a club. f - an emerald potion It was a potion of mutation. You feel extremely strange. You feel weaker. A goblin and a rat come into view. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...## ....# #...# #...# .#####..)## r.........# g.........# #@..# #######...# ..........# ##.#..###.#.##..# ...#..# #.#.##..# # #..#..# #.#.##..# ####..#..###.#.##..# . .................# # #..##..).....(.## You could see a goblin (asleep) and a rat (asleep). Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:1) 3 ball pythons 3 bats 2 goblins (D:1) 3 hobgoblins (D:1) 4 quokkas (D:1) 3 frilled lizards 3 kobolds A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 164 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | You fall into a shaft and drop 1 floor! 579 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 646 | D:2 | Noticed Terence 683 | D:2 | Learned a level 3 spell: Teleport Other 804 | D:2 | Killed Terence 805 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1079 | D:2 | Found a runed translucent door. 1080 | D:2 | Noticed Crazy Yiuf 1577 | D:2 | Noticed Natasha 2026 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2031 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_basic, chequers_serial_rivers_small_3, kennysheep_generic_room_14, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Short Blades | | 0.2 Dodging | | 2.1 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.7 Hexes | | 0.3 Summonings | | 0.2 Necromancy | | 0.1 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.1 Ice Magic | | 0.2 Air Magic | | 0.1 Earth Magic | | 0.3 Poison Magic | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Constrict | 4 | || 4 Tentacles | 4 | || 4 Short sword | | 1 || 1 Cast: Magic Dart | 27 | 9 || 36 Teleport Other | 1 | || 1 Searing Ray | 1 | || 1 Use: Potion | 3 | 4 || 7 Scroll | 2 | 4 || 6 Stab: Sleeping | 3 | || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 10 | 1 || 11