Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12135466109567747670 29 Barneous the Vexing (level 3, 0/23 HPs) Began as an Octopode Wanderer on Mar 13, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1827 turns). Barneous the Vexing (Octopode Wanderer) Turns: 1827, Time: 00:03:47 Health: 0/23 AC: 3 Str: 11 (12) XL: 3 Next: 16% Magic: 3/6 EV: 12 Int: 18 God: Gold: 46 SH: 0 Dex: 12 (14) Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated, unable to drink A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Jewellery a - a +6 ring of dexterity (left tentacle) Potions b - a potion of curing Skills: + Level 1.2 Fighting + Level 0.5 Short Blades + Level 0.6 Dodging + Level 2.0 Stealth + Level 0.7 Unarmed Combat + Level 2.1 Spellcasting + Level 4.1 Hexes + Level 2.8 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Spider Form Tmut/Pois 7% N/A 30% 3 Cause Fear Hex 8% N/A 32% 4 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You occasionally lose the ability to drink potions when taking damage. Message History Things that are here: a +0 spear; a gnoll skeleton A gnoll comes into view. It is wielding a +0 spear. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Things that are here: a +0 spear; a gnoll skeleton The gnoll shouts! Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! The endoplasm freezes you. You are frozen. Things that are here: a +0 spear; a gnoll skeleton You hit the endoplasm. You tentacle-slap the endoplasm. You kill the endoplasm! The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 club. Your Stealth skill increases to level 2! Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. You feel threatened and lose the ability to drink potions! * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll hits you with a +0 club. You die... ### #.. #.# ## #.. ..# # #.##..#.# #........ #.......# ##############)....# #...........@gg....# #.##.##.######.......# #.##.##.# ####.#### #.##.##.# ## #.##....# #.#####.# #.......## .########...#### .......<.......+ You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Barneous set off with the following items: a +0 club, 2 | potions of lignification; and the following spells | available to memorise: Slow, Sting, Spider Form, Cause | Fear, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 524 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1515 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1515 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1549 | D:2 | Reached XP level 3. HP: 4/23 MP: 1/6 1827 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, minmay_tromino_v4_c D:2: layout_loops_corners, serial_shops, shop, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | | 1.2 Short Blades | | 0.5 Dodging | | 0.6 Unarmed Combat | | 0.7 Spellcasting | | 2.1 Hexes | | 4.1 Poison Magic | | 2.8 Action || total -------------------------++------- Melee: Club || 6 Short sword || 17 Tentacles || 5 Constrict || 7 Punch || 1 Cast: Sting || 18 Use: Scroll || 3 Potion || 5 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 11