Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8480653867959364619 5 Barneous the Vexing (level 1, -3/11 HPs) Began as an Octopode Wanderer on Mar 16, 2023. Slain by a goblin ... wielding a +2 dagger of electrocution (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (323 turns). Barneous the Vexing (Octopode Wanderer) Turns: 323, Time: 00:02:11 Health: -3/11 AC: 1 Str: 13 XL: 1 Next: 80% Magic: 0/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/2 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles b - 11 poisoned darts (quivered) Potions c - a potion of might Skills: + Level 2.0 Throwing * Level 0.2 Dodging * Level 0.8 Stealth * Level 0.2 Unarmed Combat * Level 1.0 Spellcasting + Level 4.0 Hexes * Level 2.0 Necromancy * Level 1.2 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 24% 1d5 12% 1 b - Slow Hex 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 6% N/A 34% 3 Vampiric Draining Necr 6% 2d6 34% 3 Cause Fear Hex 6% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the bat. You kill the bat! No target in view! Found a stone staircase leading down. A ball python comes into view. A goblin comes into view. It is wielding a +2 dagger of electrocution. The helpless ball python fails to defend itself. You hit the ball python. Your grab misses the ball python. The ball python is heavily wounded. The goblin shouts! The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. Casting: Necrotise (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (heavily wounded, constricting you, chance to affect: 71%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python barely misses you. The ball python constricts you. Casting: Necrotise (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, chance to affect: 71%) You miscast Necrotise. Nothing appears to happen. The ball python bites you. The ball python constricts you. You closely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is moderately wounded. The ball python misses you. The ball python constricts you. You hit the ball python. You kill the ball python! The goblin hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. Your grab misses the goblin. The goblin hits you with a +2 dagger of electrocution. You die... #.# ##.#******* #...,,,,,,* #..#####*,*********** #$.#...,,,,,,,,,,,,,, #####..#.#***,*********** #.....>..# *,* **###....####,* #.#..#@g..#,**** #.#..#.#.......* #....#.#.#...#.* #####.#..#.#.#*..#,******** #.....#>.....#*,...,,,,,,,, #..........#..,,,..,,,***** #..##.........*,,*.*,,***** #####.....†.......,,,,,*,,*,,,, #.................,,,***,,*,*** You could see a goblin. Vanquished Creatures A ball python (D:1) A quokka (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Barneous set off with the following items: a +0 dagger, 11 | poisoned darts, a potion of might; and the following spells | available to memorise: Slow, Necrotise, Summon Guardian | Golem, Vampiric Draining, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:1 | Learned a level 1 spell: Necrotise 4 | D:1 | Learned a level 1 spell: Slow 323 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, ebering_ecumenical_altar_webs Action || total -------------------------++------- Melee: Short sword || 8 Dagger || 3 Constrict || 2 Tentacles || 1 Throw: Dart || 2 Cast: Slow || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 6