Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1682854088920973318 11 Barneous the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Mar 23, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (345 turns). Barneous the Conjurer (Octopode Conjurer) Turns: 345, Time: 00:01:22 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 25% Magic: 5/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: * Level 2.1 Dodging * Level 3.1 Stealth * Level 0.2 Unarmed Combat * Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal misses you. The jackal closely misses you. You tentacle-slap the jackal. You kill the jackal! You closely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The jackal closely misses you. The frilled lizard bites you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. x2; The frilled lizard bites you. You miss the jackal. Your grab misses the jackal. The jackal closely misses you. The frilled lizard bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The frilled lizard misses you. The jackal closely misses you. You barely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You kill the jackal! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! The jackal barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The jackal bites you. You die... ******######################### *,,,,,.....)................... *,****######..################# *,* #..# ***,* #.†# ,,,,* #..## *********** #...# *,,,,,,,,* ##)@# ******* *,******,****##h#******,,,,,* *,* ****..........h..#*,***,* *,* *,,,$.....#.#......,,>*,* * **,* *,**#####.#.#.##h##,*,*,* * *,,***,** #,#.#,#*,#*,,,,,* * *,***,,,******,...,,,,****,*** * ,,,,,,,,,,,,,,,[..,,,,,,,*,***** *,***,,,***,***#.#,*****,*,**,,** You could see a jackal. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 3 jackals (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barneous the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 332 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 345 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.1 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 4 Tentacles || 3 Punch || 1 Cast: Magic Dart || 13 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 21