Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 1274904186025637844 4 BeKind the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Oct 28, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (15 turns). BeKind the Apothecary (Octopode Alchemist) Turns: 15, Time: 00:00:04 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal closely misses you. The jackal misses you. You tentacle-slap the jackal. You squeeze the jackal, but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal misses you. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. You tentacle-slap the jackal, but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. The jackal misses you. There are monsters nearby! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. x2 You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. The jackal misses you. A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! Attack: -) Tentacles Press: ? - help, Dir - move target, f - jackal Aim: a jackal (55% to hit and 46% to hit with your grab, tentacle-slap, and squeeze) You completely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (55% to hit and 46% to hit with your grab, tentacle-slap, and squeeze) You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You die... ###.....$... ##........~.... #.....#...~...# ###..~...#..≈..#...~ #.....≈..#..~..#..~. #......~..#.≈.#..~.. #...#...~.#.≈.#.~... #....##h.~.#.#.~..# #....†@##?≈...~.# . #........#.....#.... #..~~~~~≈...<...≈~~~ ..........#.....#.... ##......##.≈...~.##.. #....##..≈.#.#.~.. #...#...≈.#.≈.#.~... #... ..≈.. .≈.#..~.. .~..# .~.. ..≈. You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BeKind the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, minmay_heptomino_o4 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 3 Punch || 1 Armour: Skin || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 2 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 2 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 15 daAuts