Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 11437265782235956519 3 BeansWater the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Aug 3, 2024. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (70 turns). BeansWater the Apothecary (Djinni Fire Elementalist) Turns: 70, Time: 00:00:27 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The goblin shouts! The quokka misses you. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. The quokka closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. There is an open door here. The quokka attacks as it pursues you! The quokka bites you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The quokka misses you. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The foxfire hits the quokka but does no damage. The quokka is almost dead. The foxfire hits the quokka. You kill the quokka! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The foxfire hits the goblin. The goblin is moderately wounded. The foxfire hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You die... # #...........# ##. #.# ...#+#####.# #......##.# +......##.# #......##.# #.)....##.# #......##g####### #........@g...... #.......§..###### #.....†....# #######....# #....# #....# #.#### #.# #.# You could see 2 goblins. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BeansWater the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | BeansWater set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 5 Armour: Robe || 4 Dodge: Dodged || 9