Beavis Level 1 of the Dungeon (0, 0, D:1) a stone (2, 14, D:1) a +0 hand axe (2, 17, D:1) a +0 robe (11, -15, D:1) a +0 chain mail (17, -14, D:1) 2 stones (25, 22, D:1) a +0 whip 3 stones (44, -2, D:1) a +0 whip (50, 0, D:1) a +0 short sword (51, -2, D:1) a +0 leather armour (52, 3, D:1) 7 stones (59, 0, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -22, D:2) a +0 dagger (6, -10, D:2) 5 stones (7, -11, D:2) a +0 sling a +0 club (16, -24, D:2) a +0 club (18, -11, D:2) 7 stones (38, 5, D:2) a +1 dagger of pain (40, -44, D:2) 4 stones (46, -48, D:2) a +0 war axe (51, -11, D:2) a +0 dagger (58, -38, D:2) a +0 sling Level 3 of the Dungeon (9, 11, D:3) a +0 club (17, 30, D:3) a +0 hand axe a +0 ring mail a +0 flail (17, 31, D:3) a +0 club (18, 30, D:3) a +0 dagger a +0 robe a +0 hand axe (18, 31, D:3) a +0 club a boomerang a +0 leather armour (21, 22, D:3) a +0 scale mail of cold resistance (23, -7, D:3) a +0 club (24, 12, D:3) a +0 dagger (27, 39, D:3) 5 stones (37, 7, D:3) the +7 sling "Hell-Harrower" {speed, rPois rCorr Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (37, 9, D:3) a +0 club 7 stones (57, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, 2, D:4) an orb of mayhem (15, 18, D:4) a +0 whip a stone (16, 4, D:4) a +0 leather armour of fire resistance (19, 7, D:4) a +0 dagger (21, 5, D:4) a +0 whip (21, 18, D:4) a +0 scimitar (37, 21, D:4) a +2 short sword of holy wrath (38, 18, D:4) a +0 hand axe (41, 23, D:4) a +0 ring mail (56, 30, D:4) a +0 club (57, 15, D:4) a scroll of vulnerability Level 5 of the Dungeon (2, 22, D:5) a +0 halberd (6, 20, D:5) 7 stones (6, 25, D:5) a +1 dagger of flaming (11, -5, D:5) a +0 spear (12, 27, D:5) a +0 club (17, 16, D:5) a +0 long sword (18, 17, D:5) a +0 falchion of electrocution a +0 robe (19, -6, D:5) a +0 whip (19, 17, D:5) a +0 robe a +0 dagger (19, 18, D:5) a +0 club a +0 ring mail a +0 flail (26, 2, D:5) a +0 long sword (33, 7, D:5) a +0 spear (41, 16, D:5) a +0 leather armour (56, -10, D:5) an orb of guile Level 6 of the Dungeon (0, 0, D:6) the +1 robe "Mathe" {rF- Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (2, 25, D:6) a +0 sling a +0 club (3, 22, D:6) a +0 whip (8, 30, D:6) a +0 club (16, -7, D:6) a +0 club a +2 leather armour of cold resistance (17, -7, D:6) a +0 dagger a +0 robe a +0 club a +0 whip a +0 robe (17, -6, D:6) a +0 flail (18, -7, D:6) a +0 flail a +0 shortbow (19, -7, D:6) a +0 club (23, 3, D:6) a book of Vapours (24, 2, D:6) a +6 ring of dexterity (24, 3, D:6) a scroll of identify (25, -13, D:6) 6 stones (25, 3, D:6) 12 gold pieces (44, 18, D:6) a +1 short sword of venom a +0 mace (46, 17, D:6) a +0 club 2 poisoned darts (47, 17, D:6) a +3 short sword a +0 dagger a +0 short sword (48, 20, D:6) a +0 scale mail (50, -6, D:6) a +0 giant spiked club (52, -1, D:6) 7 stones (54, -11, D:6) 4 stones (60, -21, D:6) the +10 flail of Pefricy {protect, rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (63, -19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, -25, D:7) a +0 trident (2, -23, D:7) a +0 dagger a +0 robe a +0 trident a +0 chain mail (3, -25, D:7) a +0 giant club a +0 giant club (6, -26, D:7) a +3 great sword a +0 robe (7, -25, D:7) a +3 dire flail a +0 robe (8, -18, D:7) 5 stones (9, -29, D:7) a +3 scimitar a +0 robe (11, -31, D:7) a +2 trident a +0 robe (12, -32, D:7) a +2 hand axe a +0 robe (16, -22, D:7) a +0 robe (29, -40, D:7) a +0 quarterstaff (29, -35, D:7) a +0 falchion (31, -42, D:7) a +0 ring mail (31, -35, D:7) a +0 flail (38, -23, D:7) 4 atropa-tipped darts (39, -1, D:7) a +0 hammer (40, -1, D:7) a +4 quarterstaff of chaos (44, -32, D:7) a +0 hand axe a +0 plate armour (45, -29, D:7) a +0 hand axe a boomerang of dispersal a +0 leather armour (46, -27, D:7) a +0 mace (47, -27, D:7) a +0 dagger (51, -27, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a yak corpse (1, 0, D:8) a +0 shortbow 3 poisoned darts (9, 11, D:8) a +0 dagger a +0 robe (10, 11, D:8) a +0 club a +0 short sword a +0 chain mail (17, -14, D:8) a +0 helmet (24, -22, D:8) the +3 leather armour of Time Monsters {rF+++ Dex-4} Dex: It affects your dexterity (-4). rF: It renders you almost immune to fire. (31, -13, D:8) a +0 cloak the Ecumenical Temple