Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 2319052203929305313 14 Beavis the Caller (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Feb 11, 2023. Slain by Terence ... wielding a +2 flail of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (860 turns). Beavis the Caller (Gnoll Wanderer) Turns: 860, Time: 00:01:24 Health: 0/20 AC: 3 Str: 14 XL: 2 Next: 41% Magic: 4/7 EV: 11 Int: 16 God: Gold: 47 SH: 0 Dex: 9 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn g - +6 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger of freezing (weapon) Missiles b - 8 poisoned darts (quivered) Armour d - a +0 robe (worn) h - a +0 cloak (worn) Jewellery g - a +6 ring of strength (left hand) Potions c - a potion of attraction f - a potion of degeneration {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 4.5 Throwing + Level 2.5 Armour + Level 0.4 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 5.3 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 21% N/A 2% 2 Shock Conj/Air 28% 1d4 10% 1 Hailstorm Conj/Ice 7% 3d4 28% 3 Animate Armour Summ/Erth 26% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Okay, then. You feel stronger. g - a +6 ring of strength (left hand) You climb downwards. There is a stone staircase leading up here. Found a cloak. You see here a +0 cloak. e - a scroll labelled ZAECVA PEARY You feel your willpower return. Terence the Incautious comes into view. He is wielding a +2 flail of protection and wearing a +2 scale mail of fire resistance. Terence is nearby! You see here a +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with a +2 flail of protection. Your rat closely misses Terence. Your rat barely misses Terence. Terence shouts, "Now you die!" Your rat closely misses Terence. You hit Terence but do no damage. Your rat bites Terence. Terence closely misses you. Your rat barely misses Terence. You barely miss Terence. Terence is lightly wounded. Your rat bites Terence. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Your rat bites Terence but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Terence closely misses you. Your rat closely misses Terence. As you read the scroll labelled ZAECVA PEARY, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Your rat closely misses Terence. Terence hits you with a +2 flail of protection! You die... * *,,,* #.####....<# ****,,>*** ###.#........######## **,,,,,,,* #.....##.##.......... ,,,**,**,* #.#......##.######### **,,,,,,,**##.###.#####.# *,,,,,,,,,,....#.#####.# **,,*,,,,***#.#.#.......# *,,,,,,,,* #.#r#.####### ,,,,,,,*,* #..@@.# *,,,,,,,,* ###r### **,,,,,,,* ***#.# **,,,,,** *,,..# *,,,,,* *,#### *,,,,,* **,****** *,,,,,* *,,,,,,,* *,,,,,* *,,****,* ******* *,,****,* You could see Terence (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Beavis set off with the following items: a +0 dagger, 8 | poisoned darts, a potion of attraction, a +0 robe; and the | following spells available to memorise: Summon Small | Mammal, Call Imp, Shock, Hailstorm, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 359 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/7 842 | D:2 | Noticed Terence 860 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_cross, chequers_serial_rivers_small_3, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 4.5 Armour | | 2.5 Dodging | | 0.4 Stealth | | 2.2 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 5.3 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 35 Bite || 1 Cast: Summon Small Mamm || 25 Use: Scroll || 6 Armour: Robe || 3 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 858 | 849 | 9 | 0 | 707 | 2 | 429.0 | Dungeon | 858 | 849 | 9 | 0 | 707 | 2 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 38 daAuts