Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 14733512581429902254 9 Beavis the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Feb 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (102 turns). Beavis the Shooter (Demonspawn Hunter) Turns: 102, Time: 00:00:15 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 44 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery e - a +4 ring of slaying Scrolls b - a scroll of immolation d - a scroll of identify {unknown} g - a scroll of magic mapping {unknown} Potions f - a potion of degeneration {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging - Level 0.8 Stealth + Level 0.5 Spellcasting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You see here 7 gold pieces. You shoot an arrow. The arrow closely misses the ball python. You shoot an arrow. The arrow hits the ball python. You kill the ball python! A hobgoblin comes into view. You shoot an arrow. The hobgoblin shouts! The arrow hits the rat. You kill the rat! You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! You now have 28 gold pieces (gained 7). You now have 44 gold pieces (gained 16). A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow hits the kobold. The kobold is moderately wounded. You shoot an arrow. The arrow hits the kobold. The kobold is severely wounded. You shoot an arrow. The arrow hits the kobold. You kill the kobold! Your Dodging skill increases to level 2! No target in view! No target in view! 2 endoplasms come into view. The endoplasm quivers. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........##......#..# #.#####...#...>#..... #...#........###..# #.................. # #...#.#####......## #.##.##.# #.###### #.......# #. ####.#### #@# #......# #.###..# #..# $..# J#.# . .# .. .. You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 102 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 102 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.7 Stealth | | 0.8 Spellcasting | | 0.5 Action || total ---------------------------++------- Fire: Shortbow || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 76 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 76 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts