Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 16542598709290370649 8 Beavis the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Feb 16, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (115 turns). Beavis the Shooter (Demonspawn Hunter) Turns: 115, Time: 00:00:12 Health: 22/22 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 36 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) e - a +0 pair of boots (worn) Scrolls b - a scroll of immolation Potions d - a potion of attraction {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the ball python. You kill the ball python! HP restored. You now have 29 gold pieces (gained 4). Found a rapier. You now have 36 gold pieces (gained 7). A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You shoot an arrow. The arrow hits the hobgoblin but does no damage. You shoot an arrow. The arrow barely misses the hobgoblin. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..............# ..............# .......$......# ..............# ..............# ..............# ..............# .........@#####+## ...######......... #.# #......... ####..#####.....)... #................... #................... #................... #................... ######...........#..##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 115 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, minmay_pentomino_z4 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 20 Armour: Leather armour || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 79 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 79 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts