Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 17522534431417861054 30 Beavis the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Feb 16, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (1468 turns). Beavis the Conjurer (Demonspawn Conjurer) Turns: 1468, Time: 00:01:23 Health: 26/26 AC: 4 Str: 7 XL: 3 Next: 5% Magic: 6/6 EV: 12 Int: 21 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - scarf {shadows} rCorr . Rampage . g - +1 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - a +1 pair of gloves (worn) i - a scarf of shadows (worn) Scrolls c - a scroll of teleportation d - 3 scrolls of summoning {unknown} f - a scroll of identify Potions b - a potion of magic e - 2 potions of attraction Skills: + Level 1.1 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When seriously injured, your blood forms armour. (AC +0) Message History d - 3 scrolls labelled ICLEWA TAFUL f - a scroll of identify You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found a faded altar of an unknown god. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The searing ray hits the dart slug. The dart slug is heavily wounded. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart misses you. The searing ray hits the dart slug. The dart slug is severely wounded. The searing ray hits the dart slug! You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. e - 2 potions of attraction (gained 1) A dart slug comes into view. A dart slug is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.#####.# ## #.# #.......###≈# ##.####)......#≈≈## ##.#.###.......≈≈≈## #.###.##......~≈≈≈## #..#.###......~≈≈≈#. #.#.####...)<.~≈≈≈#. #.#...........~≈≈≈#. #.#@####......~≈≈≈## #.#.# ########≈≈≈≈≈ ..... #≈≈~≈≈ ..#... .~≈ ..#.... #≈ #. ...... #. #...w.. You could see a dart slug (asleep). Vanquished Creatures 3 dart slugs 2 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 6 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 442 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 442 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 812 | D:1 | Learned a level 2 spell: Searing Ray 1078 | D:1 | Reached skill level 1 in Fighting 1371 | D:2 | Found a faded altar of an unknown god. 1413 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1413 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1468 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, bh_walls_and_bars D:2: layout_loops_cross, nicolae_ecumenical_lake_church, serial_bayou_ford_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.1 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 29 Searing Ray || 9 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1467 | 1457 | 10 | 0 | 1320 | 2 | 733.5 | Dungeon | 1467 | 1457 | 10 | 0 | 1320 | 2 | 733.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1285 daAuts D:2: 182 daAuts