Dungeon Crawl Stone Soup version 0.30-a0-779-g7971cf19c3 (webtiles) character file. Game seed: 2489456626921183873 8 Beavis the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Feb 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (71 turns). Beavis the Shooter (Demonspawn Hunter) Turns: 71, Time: 00:00:12 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery e - a ring of poison resistance Scrolls b - a scroll of immolation d - 2 scrolls of teleportation {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. Found a long sword. A bat comes into view. A bat is nearby! You shoot an arrow. The arrow hits the bat. The bat is heavily wounded. You hear an angry hiss. A ball python comes into view. The bat barely misses you. You shoot an arrow. The arrow closely misses the bat. The bat barely misses you. You shoot an arrow. The arrow hits the ball python. The ball python is heavily wounded. The bat hits you but does no damage. The ball python bites you. The ball python closely misses you. You shoot an arrow. The arrow hits the ball python. You kill the ball python! The bat barely misses you. The bat closely misses you. Your Dodging skill increases to level 2! You shoot an arrow. The arrow hits the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. HP restored. An endoplasm comes into view. Things that are here: a +0 long sword; a ball python corpse An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #..# .# ###..# ... ######....# .... ##......#.#####J. ##.....#_...#.... ##.....>.....#..# ####...(...###.†#..##... .........(## #..@....... ###.....## #....#.#... ##...## #.....## ##.## #.#.... #.#####.....#. #.......###.#.. #††.....# #.. .# #######.####.# #.. .. ........# You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Found a faded altar of an unknown god. 68 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 68 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, serial_shops, nicolae_lakefront_shop, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.2 Ranged Weapons | | 3.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 22 Armour: Leather armour || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 37 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 37 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts