Dungeon Crawl Stone Soup version 0.30-a0-779-g7971cf19c3 (webtiles) character file. Game seed: 9256275759140209486 28 Beavis the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Feb 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (1049 turns). Beavis the Conjurer (Demonspawn Conjurer) Turns: 1049, Time: 00:01:22 Health: 26/26 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 2/6 EV: 12 Int: 21 God: Gold: 48 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: thin metallic scales 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions b - 2 potions of magic f - 2 potions of might {unknown} g - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Call Imp Summ 2% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Inner Flame Hex/Fire 2% N/A 38% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Sticky Flame Conj/Fire 11% 2d3 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) A weak demonic guardian rushes to your aid. Message History Found 8 stones and 7 gold pieces. Found a potion of magic. Found a stone staircase leading down. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python. The ball python is severely wounded. The ball python hisses angrily. (Press . to maintain the ray.) The searing ray hits the ball python! You kill the ball python! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A kobold comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The kobold shouts! The searing ray hits the kobold! You kill the kobold! A ball python comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......# #...#.##...#.#...♣.♣ †####### #####.###....#.#......♣. ÷...# #......##..#.....†...... .##.# ........##...##..♣...... ###'###+##...(..†...)#...♣♣...... .#...#...#........#.............. .#≈.~#..≈#........#.##........... .#~.~#.≈≈#.!......#.##........### .#~.~#≈≈≈#......@...##.......## .#~.~#≈≈.#.>.$...#####♣......# .#~.~#≈..#.......# .♣.....# .#...#...#......†. #♣......# .....(...#......). .........#........# .........#........S .........#......... ...<.....# You could see a ball python (wandering). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beavis the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 399 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached skill level 1 in Fighting 1049 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1049 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1049 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, serial_bayou_ford_a, chequers_jeans, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.1 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 26 Punch || 1 Cast: Magic Dart || 20 Searing Ray || 11 Armour: Robe || 7 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1059 | 1059 | 0 | 0 | 844 | 1 | 1059.0 | Dungeon | 1059 | 1059 | 0 | 0 | 844 | 1 | 1059.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1059 daAuts