Dungeon Crawl Stone Soup version 0.28-a0-1510-gd0f6b136d3 (webtiles) character file. Game seed: 11682084014085498713 4 Bediveer the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on Jan 15, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (142 turns). Bediveer the Caller (Felid Summoner) Turns: 142, Time: 00:01:45 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 0/4 EV: 17 Int: 16 God: Gold: 4 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Scrolls a - a scroll of fear {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal closely misses you. Your bat hits the jackal but does no damage. The jackal misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the jackal. x2; The jackal misses you. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses your bat. The jackal misses your bat. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. Your bat hits the jackal. The jackal closely misses your bat. Your bat disappears in a puff of smoke! Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat barely misses the jackal. The jackal misses you. Your bat barely misses the jackal. The jackal bites your bat. Your bat barely misses the jackal. Your bat hits the jackal. The jackal barely misses your bat. x2 Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. The jackal completely misses your bat. The jackal completely misses you. Your bat hits the jackal. The jackal misses your bat. Your bat barely misses the jackal. The jackal completely misses your bat. You swap places. Your bat closely misses the jackal. The jackal barely misses your bat. Your bat hits the jackal. Your rat barely misses the jackal. Your bat closely misses the jackal. The jackal misses you. The jackal barely misses your bat. Your rat completely misses the jackal. Your bat barely misses the jackal. Your rat bites the jackal but does no damage. Your bat disappears in a puff of smoke! The jackal bites you. You die... #....# #...># #..<.# ##....# #### ##..#..####### .... #............# .... #............# .... #............########.... #.......@h...#....hh'.... #........r...#h######...? #.....§......#h# .... #......h†....#h### .... #............#..†# .... ####'#.......#.#.# .... #.#........♣♣.## #### #.#........PP..# #.#######.P♣_P♣# You could see 2 jackals and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 61 | D:1 | Found a faded altar of an unknown god. 142 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, ebering_ecumenical_altar_petrified, minmay_pentomino_s4 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Summon Small Mamm || 10 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 124 | 1 | 0 | 54 | 1 | 125.0 | Dungeon | 125 | 124 | 1 | 0 | 54 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts