Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 3665161875379488988 14 Bediveer the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on Jan 17, 2022. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:14 (391 turns). Bediveer the Caller (Felid Summoner) Turns: 391, Time: 00:03:15 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 27% Magic: 0/6 EV: 17 Int: 16 God: Gold: 19 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. You aren't carrying anything. Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 15% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 10% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your bat closely misses the kobold. Your bat hits the kobold but does no damage. Your crimson imp blinks! You are too injured to fight recklessly! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat disappears in a puff of smoke! You swap places. The kobold barely misses your crimson imp. Your crimson imp hits the kobold. The kobold barely misses your crimson imp. Your crimson imp hits the kobold. The kobold hits your crimson imp with a +0 club. Your crimson imp closely misses the kobold. The kobold hits your crimson imp but does no damage. Your crimson imp closely misses the kobold. The kobold hits your crimson imp with a +0 club. Your magical contamination has completely faded away. Your crimson imp closely misses the kobold. The kobold misses your crimson imp. Your crimson imp blinks! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! Your bat closely misses the kobold. The kobold closely misses your bat. Your bat hits the kobold. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. The kobold barely misses your bat. Your bat hits the kobold but does no damage. You miss the kobold. The kobold is heavily wounded. Your bat hits the kobold. The kobold completely misses you. You swap places. Your bat completely misses the kobold. Your bat barely misses the kobold. The kobold hits you with a +0 club. You die... ###.K.)....J....#.## #.....# #####......####...### #.....# .####...#.).# ##....####.....# †......##.#..##...†..........# ......................##.....# ......#...##.#........##.....# ........#.##.##.......######## .(....................#### ....##..#.#.....@........# ....###.........Kb.###...# ###....##...........##...# ###....##...........##...# .........................# ###....##................# #........###.####.##...# #.####..## #.# #.##...# #..####..# #.# #.##...# You could see a kobold (ally target) and a friendly bat (summoned). Vanquished Creatures A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 233 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 236 | D:1 | Learned a level 2 spell: Call Imp 391 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Melee: Unarmed || 10 Punch || 1 Cast: Summon Small Mamm || 14 Call Imp || 4 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 350 | 347 | 3 | 7 | 177 | 1 | 350.0 | Dungeon | 350 | 347 | 3 | 7 | 177 | 1 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 350 daAuts