Seeded DCSS version 0.28.0 (webtiles) character file. Game seed: 1207841410439916508 (custom seed) 44 Bediveer the Caller (level 3, -8/14 HPs) Began as a Felid Summoner on Feb 10, 2022. Killed from afar by Terence (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:13 (2206 turns). Bediveer the Caller (Felid Summoner) Turns: 2206, Time: 00:04:14 Health: -8/14 AC: 1 Str: 4 XL: 3 Next: 41% Magic: 3/8 EV: 17 Int: 18 God: Gold: 36 SH: 0 Dex: 16 Spells: 1/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Scrolls a - 8 scrolls of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 19% N/A 3% 2 c - Call Canine Familiar Summ 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Summon Lightning Spire Summ/Air 11% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. Nothing appears to happen. Your crimson imp blinks! The spell is potentially lethal to miscast (8% risk of failure)! Continue anyway? You miscast Call Canine Familiar. Nothing appears to happen. You are too depleted to draw on your mana recklessly! You swap places. Your crimson imp hits Terence but does no damage. Terence completely misses your crimson imp. Your crimson imp hits Terence but does no damage. Terence barely misses your crimson imp. Your crimson imp hits Terence but does no damage. Terence barely misses your crimson imp. Your crimson imp hits Terence. Terence completely misses your crimson imp. Your crimson imp blinks! Your crimson imp barely misses Terence. Terence closely misses your crimson imp. Your crimson imp hits Terence but does no damage. Terence hits your crimson imp with a +2 flail of pain! Your crimson imp blinks! Your crimson imp hits Terence but does no damage. Terence barely misses your crimson imp. Your crimson imp hits Terence but does no damage. Unknown command. Terence barely misses your crimson imp. Your crimson imp hits Terence but does no damage. Unknown command. Terence misses your crimson imp. Your crimson imp hits Terence but does no damage. Terence hits your crimson imp with a +2 flail of pain! Your crimson imp hits Terence but does no damage. Your crimson imp disappears in a puff of smoke! Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Your magical contamination has completely faded away. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... #.##......... #.##......... #.#####.##... #.# #.##... #.# #.##... #######.#### #... ...........# #... ######.....# #... #@........# ..... #.........# ....# #.........# #.........# #####...†.# #@....# #.....# #.....# #.....# You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A ball python (D:2) 2 bats (D:1) A frilled lizard (D:1) 2 rats 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 5 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins 4 bats (D:1) 3 frilled lizards 2 kobolds (D:1) 3 rats 28 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 534 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 537 | D:1 | Learned a level 2 spell: Call Imp 1692 | D:2 | Found a faded altar of an unknown god. 1734 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/8 1738 | D:2 | Learned a level 3 spell: Call Canine Familiar 2166 | D:2 | Noticed Terence 2206 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, st_stairs_9, minivault_25, serial_bayou_pond_d, minmay_misc_feat_square D:2: layout_basic, ebering_ecumenical_altar_hall, minivault_14, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 44 Bite || 5 Punch || 1 Cast: Summon Small Mamm || 17 Call Imp || 12 Call Canine Famil || 3 Stab: Sleeping || 7 Armor: Skin || 2 Dodge: Dodged || 53