Dungeon Crawl Stone Soup version 0.29-a0-369-gd956c00756 (webtiles) character file. Game seed: 1703412921452967041 114 Bediveer the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Apr 30, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon on May 1, 2022. The game lasted 00:05:19 (2529 turns). Bediveer the Conjurer (Octopode Conjurer) Turns: 2529, Time: 00:05:20 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 97% Magic: 0/9 EV: 13 Int: 22 God: Gold: 100 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit + (helmet restricted) rPois . Reflect . k - amulet of guardian spirit rElec . Harm . h - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 dagger of venom (weapon) Magical Staves l - a staff of fire Jewellery h - a ring of positive energy (left tentacle) k - an amulet of guardian spirit (around mantle) Scrolls e - 4 scrolls of identify g - 2 scrolls of teleportation j - 2 scrolls of amnesia {unknown} m - a scroll of silence {unknown} Potions a - 2 potions of magic c - a potion of lignification {unknown} f - a potion of flight {unknown} Skills: - Level 2.2 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Spider Form Tmut/Pois 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Anguish Hex/Necr 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 spear! Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll misses you. The gnoll completely misses you. As you read the scroll labelled JIVEYL QOCSIME, it crumbles to dust. It is a scroll of identify. g - 2 scrolls of teleportation The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ESUYQIPHUE, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of venom glows red for a moment. The gnoll barely misses you. x2; The gnoll hits you with a +0 club! You die... ........# .>....... ........# # ........######.# ................ .....).gg....... .......g........ .......@........ ..##.....#####+ #.. ##### #.##.....# #.# #.. #...# #.##.....#####.###### .. #...# #.##................###. #...# #.##................#... #...###.##................#... ####.......##................#... ...†........'.................... You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) 6 adders A worm (D:2) 6 bats 5 endoplasms 5 goblins 2 hobgoblins (D:1) 3 jackals (D:2) 6 kobolds A quokka (D:1) 4 ball pythons 3 frilled lizards (D:2) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 612 | D:1 | Upgraded the game from 0.29-a0-364-g921d912d32 to | 0.29-a0-369-gd956c00756 628 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 631 | D:2 | Learned a level 2 spell: Searing Ray 926 | D:2 | Found a faded altar of an unknown god. 1488 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2419 | D:3 | Reached skill level 5 in Conjurations 2529 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, chequers_serial_rivers_micro_d D:2: layout_basic, hellmonk_ecumenical_altar_lost_god D:3: layout_basic, minmay_misc_feat_roman Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Constrict | 10 | 2 || 12 Unarmed | 4 | || 4 Tentacles | 5 | 2 || 7 Dagger | 19 | 14 || 33 Cast: Magic Dart | 45 | 25 || 70 Searing Ray | | 1 || 1 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | || 2 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 17 | 19 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2462 | 64 | 256 | 1963 | 3 | 842.0 | Dungeon | 2526 | 2462 | 64 | 256 | 1963 | 3 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1091 daAuts D:3: 812 daAuts D:1: 623 daAuts