Seeded DCSS version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 696969 (custom seed) 10 Bediveer the Shooter (level 2, -7/24 HPs) Began as a Demigod Hunter on May 24, 2022. Mangled by a kobold ... wielding a +2 whip of distortion (23 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (115 turns). Bediveer the Shooter (Demigod Hunter) Turns: 115, Time: 00:00:26 Health: -7/24 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation Skills: - Level 1.7 Fighting + Level 4.1 Bows - Level 1.7 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the ball python! Found a leather armour. No target in view! You open the door. There is an open door here. Found a stone staircase leading down. No target in view! A hobgoblin comes into view. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +2 whip of distortion. You shoot an arrow. The arrow closely misses the kobold. The kobold shouts! A goblin comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow closely misses the kobold. The goblin shouts! The arrow hits the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 club. You shoot an arrow. The arrow closely misses the kobold. The arrow hits the kobold. You kill the kobold! You have reached level 2! You shoot an arrow. The arrow hits the kobold. The kobold is severely wounded. You shoot an arrow. The arrow barely misses the kobold. The kobold closely misses you. You shoot an arrow. The arrow barely misses the kobold. The kobold hits you with a +2 whip of distortion. You shoot an arrow. The arrow closely misses the kobold. The kobold hits you with a +2 whip of distortion. Space warps horribly around you!! Ouch! That really hurt! You die... #....#.........#...... #..............#...... ##..........#.###...... #...##......#.........# #...##......#.........# #...##.[..............# #.................. #.................. #.....@......... ###....K...... #####....... ...#### ...†. ##.... ..... ....) You could see a kobold. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 74 | D:1 | Reached skill level 4 in Bows 112 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 115 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic Skill XL: | 1 | ---------------+----+----- Bows | 4 | 4.1 Fighting | | 1.7 Dodging | | 1.7 Stealth | | 0.8 Action || total -------------------------++------- Fire: Shortbow || 19 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 82 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 82 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts