Dungeon Crawl Stone Soup version 0.29-a0-668-g12ee2bf84d (webtiles) character file. Game seed: 6605784444175907446 303 Bediveer the Skirmisher (level 6, -4/56 HPs) Began as a Ghoul Monk on June 23, 2022. Slain by a gnoll ... wielding a +5 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:42 (2376 turns). Bediveer the Skirmisher (Ghoul Monk) Turns: 2376, Time: 00:03:43 Health: -4/56 AC: 4 Str: 15 (17) XL: 6 Next: 38% Magic: 5/5 EV: 12 Int: 2 (5) God: Gold: 109 SH: 0 Dex: 10 (11) Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... o - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Missiles f - 3 silver javelins (quivered) n - 4 poisoned darts Armour a - a +0 robe (worn) o - a +1 pair of boots (worn) Jewellery h - a ring of flight Wands r - a wand of flame (17) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of fear {unknown} g - a scroll of teleportation j - 3 scrolls of identify {unknown} Potions b - a potion of ambrosia d - 2 potions of brilliance k - a potion of curing {unknown} l - a potion of degeneration m - a potion of might {unknown} q - 2 potions of cancellation {unknown} s - a potion of haste {unknown} Skills: + Level 5.3 Fighting + Level 2.6 Armour - Level 2.6 Dodging - Level 2.1 Stealth + Level 5.2 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Throw: 4 javelins (silver) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (61% to hit) You throw a silver javelin. The silver javelin pierces through the gnoll but does no damage. The gnoll is lightly wounded. The silver javelin barely misses the gnoll. The silver javelin pierces through the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you from afar with a +5 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll hits you from afar with a +5 halberd! You die... #.#####.######.....# #.# #........###.# #.# #####..### #.# ######.# #.## #.# # .>.....#########.# ##.## # ####.............# #...# #### #.###########.# #.#.# #... #.# #.#####.#.#####... #.# #@##....#....##... #.# ### #g##.#######...... #.# *#.## #g##....#....##.>. ##>## ##.#.###g#...#.#.#####... ###...###.##.....g.g...#..<# #... .....................#...#.# #### ###...###...........###.##†# ##.## ##.........#....##.# ## #.# #.........#.#####.# #. You could see 4 gnolls. Vanquished Creatures Sigmund (D:2) Terence (D:2) 4 adders A river rat (D:3) 3 worms 2 dart slugs (D:1) 6 ball pythons 6 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 5 jackals 6 kobolds 2 quokkas 4 bats 2 frilled lizards 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 17/26 MP: 1/1 594 | D:1 | Found a faded altar of an unknown god. 725 | D:1 | Reached XP level 3. HP: 33/33 MP: 2/2 896 | D:2 | Noticed Sigmund 907 | D:2 | Killed Sigmund 908 | D:2 | Reached XP level 4. HP: 27/41 MP: 3/3 908 | D:2 | Reached XP level 5. HP: 31/47 MP: 4/4 926 | D:2 | Reached skill level 5 in Fighting 926 | D:2 | Reached skill level 5 in Unarmed Combat 1084 | D:2 | You fall into a shaft and drop 1 floor! 1119 | D:3 | Reached XP level 6. HP: 56/56 MP: 5/5 1299 | D:2 | Noticed Terence 1310 | D:2 | Killed Terence 2376 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, ebering_ecumenical_altar_hall D:2: layout_basic, minmay_bisected, uniq_sigmund, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_c Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.3 Unarmed Combat | 4 5 | 5.2 Armour | 2 | 2.6 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 83 | 118 || 201 Punch | 1 | 4 || 5 Throw: Javelin | | 1 || 1 Use: Scroll | | 5 || 5 Potion | | 2 || 2 Stab: Sleeping | 3 | 3 || 6 Armor: Robe | 14 | 18 || 32 Dodge: Dodged | 44 | 78 || 122 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2054 | 304 | 0 | 1644 | 3 | 786.0 | Dungeon | 2358 | 2054 | 304 | 0 | 1644 | 3 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 840 daAuts D:1: 797 daAuts D:3: 721 daAuts