Dungeon Crawl Stone Soup version 0.29-a0-789-g7a8fcbc185 (webtiles) character file. Game seed: 15441690042177018170 37 Bediveer the Chiller (level 3, -7/23 (24) HPs) Began as a Merfolk Ice Elementalist on July 2, 2022. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (2287 turns). Bediveer the Chiller (Merfolk Ice Elementalist) Turns: 2287, Time: 00:03:23 HP: -7/23 (24) AC: 2 Str: 8 XL: 3 Next: 39% MP: 2/7 EV: 12 Int: 16 God: Gold: 44 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . SeeInvis . k - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-7 -> -21), freezing walls, very slightly contaminated, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +0 whip k - a +0 dagger of draining (weapon) Missiles g - 2 poisoned darts Armour a - a +0 robe (worn) i - a +3 leather armour Scrolls c - 2 scrolls of immolation {unknown} d - a scroll of identify {unknown} f - 3 scrolls of enchant weapon {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic j - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 5.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 2% 1 b - Frozen Ramparts Ice 36% 1d5 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 7% 3 Hailstorm Conj/Ice 10% 3d5 56% 4 Dispersal Tloc 1% N/A 100% 6 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are lethally poisoned! Unknown command. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The wall freezes Crazy Yiuf. Crazy Yiuf misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (heavily wounded) You freeze Crazy Yiuf. Crazy Yiuf is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... #######<......... #........>....... #................ #########.####### #.# #.## ### ♣♣##..# #)..#♣♣ ♣♣.#...# #...g@♣♣♣♣......# #...#♣..♣......## ### ♣♣♣.♣..#.## ♣♣♣♣♣### You could see Crazy Yiuf. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 4 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 1483 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1487 | D:2 | Learned a level 3 spell: Frozen Ramparts 1658 | D:2 | Reached skill level 5 in Ice Magic 2035 | D:2 | Found a runed translucent door. 2036 | D:2 | Noticed Crazy Yiuf 2287 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Whip || 17 Unarmed || 2 Dagger || 4 Cast: Freeze || 34 Frozen Ramparts || 2 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 4 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2287 | 2220 | 67 | 11 | 1991 | 2 | 1143.5 | Dungeon | 2287 | 2220 | 67 | 11 | 1991 | 2 | 1143.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 806 daAuts