Dungeon Crawl Stone Soup version 0.29-a0-841-g116ddc6ace (webtiles) character file. Game seed: 2329516540182991856 21 Bediveer the Chiller (level 2, 0/19 HPs) Began as a Merfolk Ice Elementalist on July 14, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (1100 turns). Bediveer the Chiller (Merfolk Ice Elementalist) Turns: 1100, Time: 00:01:24 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 3/5 EV: 10 Int: 14 God: Gold: 41 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of fire Scrolls d - a scroll of immolation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 3.1 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Airstrike Air 0% 0-2+ 93% 4 Summon Lightning Spire Summ/Air 1% N/A 93% 4 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python barely misses you. The jackal bites you. x2 The jackal bites you but does no damage. The ball python closely misses you. x2 You miss the jackal. The jackal bites you but does no damage. x2 The ball python closely misses you. x2; The jackal misses you. You completely miss the jackal. The jackal closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal closely misses you. x2 You barely miss the ball python. The jackal closely misses you. The ball python bites you. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The ball python closely misses you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal! You kill the jackal! The jackal bites you but does no damage. The ball python closely misses you. The ball python constricts you. You die... #....# #....# #....# #....# #....# #..:.# #....# ########....######.. ............@h...... ............hS...... ###.........#####... #.........# . #.........# # #.(...†...# .####### ###.........# ...... ............# #...###### ###.....(...# #...#..... You could see 2 jackals and a ball python. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1100 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Stealth | | 2.7 Spellcasting | | 2.3 Ice Magic | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 13 Spear || 38 Punch || 2 Cast: Freeze || 18 Stab: Sleeping || 3 Armor: Robe || 28 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1103 | 1098 | 5 | 176 | 771 | 1 | 1103.0 | Dungeon | 1103 | 1098 | 5 | 176 | 771 | 1 | 1103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts