Dungeon Crawl Stone Soup version 0.30-a0-313-gae38170b09 (webtiles) character file. Game seed: 18233586597697524528 15 Bediveer the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 27, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (248 turns). Bediveer the Conjurer (Deep Elf Conjurer) Turns: 248, Time: 00:00:30 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 1/8 EV: 12 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. The jackal attacks as you move away! The jackal bites you. The jackal misses you. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You aren't carrying any scrolls. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... .....(.†# .. ... #.....# .) . ...###.#g.)## ... .. ......##.†.#######... .....##..###.$....#...#. ..........#.g.......###. ..#..#.#S.S......#..#... #.......#hh#............ #..#.@#........#...... #...>h.#..#####....†. ###.......##....#...# #.....)..##.##...... ..................... .....##.....##.#..#.#.. .#### #.............#.. ####....###......... ####............†####.. You could see a jackal and a ball python. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) 3 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 207 | D:1 | Found a faded altar of an unknown god. 213 | D:1 | Learned a level 2 spell: Searing Ray 248 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minmay_cupped Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 23 Armor: Robe || 5 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 192 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 0 | 192 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 248 daAuts