Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 3513940176585855160 47 Bediveer the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Nov 1, 2022. Slain by Terence ... wielding a +0 morningstar (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1578 turns). Bediveer the Conjurer (Octopode Conjurer) Turns: 1578, Time: 00:02:19 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 70% Magic: 1/7 EV: 13 Int: 22 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . f - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 whip f - a +1 dagger of draining (weapon) Jewellery c - a ring of wizardry (left tentacle) g - an amulet of faith Scrolls b - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of immolation {unknown} Potions a - 3 potions of magic e - a potion of attraction Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 6% 3 Fulminant Prism Conj/Hex 6% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Terence but does no damage. There are monsters nearby! There are monsters nearby! The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. There are monsters nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar! There are monsters nearby! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You hit Terence but do no damage. You drain Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar! You die... ### #.# #.# ### # #.# ... .. #.# ... #. #.# #.. .. #.###### #.#. ####......# #....#.........# #. #.....@#######.# ... #......@r.<... .. #.# #......##...## . ##...#.# .... #####.# .## # #.# # .. #.# .# #.# .# You could see Terence (very drained) and a quokka. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 3 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 5 hobgoblins 4 kobolds 3 quokkas (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 3/17 MP: 1/5 79 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Reached XP level 3. HP: 16/21 MP: 0/6 1568 | D:2 | Noticed Terence 1578 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring, minmay_misc_feat_rows D:2: layout_loops_ring, kennysheep_generic_room_12, uniq_terence Action || total -------------------------++------- Melee: Constrict || 3 Tentacles || 2 Unarmed || 1 Dagger || 7 Cast: Magic Dart || 60 Use: Potion || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1576 | 1508 | 68 | 0 | 1362 | 2 | 788.0 | Dungeon | 1576 | 1508 | 68 | 0 | 1362 | 2 | 788.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1343 daAuts D:2: 232 daAuts