Dungeon Crawl Stone Soup version 0.30-a0-711-gf4ac18a38d (webtiles) character file. Game seed: 7249299914664343364 2 Bediveer the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Jan 23, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (52 turns). Bediveer the Ducker (Merfolk Gladiator) Turns: 52, Time: 00:00:17 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 7 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of noise {unknown} Skills: + Level 2.3 Fighting * Level 3.8 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... ...#.#........... ................. ..........(...... ........[........ ................. .............?... ........hh....... ########h######## ###@.)# ####...#...# ###....#####....# ##...#### ###.. #..### ### # ##'## ##>## ##...######...######. #..).....[........... #..⌠........⌠........ You could see 3 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic Action || total ---------------------------++------- Melee: Long sword || 7 Armour: Leather armour || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 29 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 29 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts