Dungeon Crawl Stone Soup version 0.30-a0-948-g4fa250aae5 (webtiles) character file. Game seed: 10410611263216090520 88 Bediveer the Shooter (level 4, -4/35 HPs) Began as a Barachi Hunter on Mar 27, 2023. Shot with an arrow by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (1513 turns). Bediveer the Shooter (Barachi Hunter) Turns: 1513, Time: 00:02:49 Health: -4/35 AC: 7 Str: 13 XL: 4 Next: 53% Magic: 4/4 EV: 12 Int: 9 God: Gold: 194 SH: 0 Dex: 17 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 shortbow rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . j - scarf {rC+ rF+} rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn g - +4 ring of protection MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) j - a scarf of resistance (worn) Jewellery g - a +4 ring of protection (left hand) Scrolls b - a scroll of immolation h - a scroll of poison k - 3 scrolls of blinking m - 3 scrolls of identify n - a scroll of magic mapping {unknown} Potions d - a potion of lignification {unknown} e - a potion of heal wounds {unknown} f - 2 potions of degeneration {unknown} i - 2 potions of curing {unknown} l - a potion of flight {unknown} o - a potion of mutation {unknown} p - a potion of invisibility {unknown} q - a potion of resistance {unknown} r - a potion of magic {unknown} Skills: - Level 3.0 Fighting * Level 5.6 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 0% N/A 61% 2 Poisonous Vapours Pois/Air 0% N/A 61% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 83% 3 Summon Guardian Golem Hex/Summ 0% N/A 83% 3 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A centaur is nearby! You shoot an arrow. The arrow hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. A centaur is nearby! A centaur is nearby! You shoot an arrow. The arrow hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! You shoot an arrow. The arrow barely misses the centaur. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. You shoot an arrow. The arrow hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. You shoot an arrow. The arrow hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow closely misses you. You shoot an arrow. The arrow barely misses the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. You shoot an arrow. The arrow hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You shoot an arrow. The arrow hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow completely misses you. You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 73% to hit) You shoot an arrow. The arrow barely misses the centaur. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... #######.# #............ #.....#.# #............ #..#####............ ##.##............... #.##............... #.................. # ##.#..........c.... ######..............# .........#.....#@## .................# .........#.....### ...............# .........###.### .........###...# ...........###.# .........#....†####### .........###.........# You could see a centaur. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) 10 hobgoblins 8 jackals 5 kobolds 3 quokkas 5 ball pythons (D:1) 5 bats 5 frilled lizards 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 197 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 493 | D:1 | Reached skill level 5 in Ranged Weapons 778 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 1503 | D:3 | Noticed a centaur 1513 | D:3 | HP: 1/35 [centaur/arrow (6)] 1513 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_lined_4_way, infiniplex_forest_end_2, hex_large, bh_walls_and_bars D:2: layout_loops_ring, minivault_4, dreamdust_wishing_well D:3: layout_rooms, chei_slow_surprise, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Ranged Weapons | 5 | 5.6 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 115 | 46 || 161 Use: Scroll | 1 | 1 || 2 Armour: Leather armour | 10 | 7 || 17 Dodge: Dodged | 30 | 11 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1742 | 69 | 0 | 1429 | 3 | 603.7 | Dungeon | 1811 | 1742 | 69 | 0 | 1429 | 3 | 603.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 814 daAuts D:1: 814 daAuts D:3: 181 daAuts