Dungeon Crawl Stone Soup version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 2393600823397448731 632 Bediveer the Conjurer (level 7, -11/41 HPs) Began as an Octopode Conjurer on Sept 3, 2023. Mangled by a vampire (13 damage) ... on level 5 of the Dungeon on Sept 4, 2023. The game lasted 00:07:58 (5641 turns). Bediveer the Conjurer (Octopode Conjurer) Turns: 5641, Time: 00:07:59 Health: -11/41 AC: 1 Str: 7 XL: 7 Next: 49% Magic: 1/14 EV: 13 Int: 22 God: Gold: 206 SH: 0 Dex: 10 Spells: 4/15 levels left rFire . . . o - +2 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: confused, enlightened, flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - a +0 short sword o - a +2 short sword of venom (weapon) Armour y - a +2 buckler Jewellery r - a +6 ring of intelligence t - an amulet of magic regeneration z - an amulet of reflection Scrolls b - a scroll of immolation {unknown} d - a scroll of fear {unknown} e - a scroll of amnesia {unknown} g - 2 scrolls of fog {unknown} h - a scroll of brand weapon {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} v - a scroll of noise {unknown} x - a scroll of torment {unknown} Potions a - a potion of magic f - 2 potions of curing {unknown} i - 2 potions of enlightenment l - 2 potions of brilliance {unknown} m - 2 potions of heal wounds {unknown} p - a potion of mutation {unknown} q - 2 potions of haste u - 2 potions of lignification {unknown} w - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.8 Spellcasting + Level 6.3 Conjurations + Level 3.5 Hexes + Level 0.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Hex 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 80% N/A 2% 1 Dazzling Flash Conj/Hex 52% N/A 4% 3 Confusing Touch Hex 20% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 8% 2 Vampiric Draining Necr 5% 2d6 30% 3 Anguish Hex/Necr 6% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Zin Shops: D:5 * Annotations: D:3 3 runed translucent doors, abessonov's ghost, weakling OpFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The vampire is heavily damaged. The vampire closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The vampire hits you! The vampire barely misses you. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the vampire but does no damage. The vampire is heavily damaged. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The vampire draws life force from you! The vampire is healed by the life force! The searing ray hits the vampire. The vampire is moderately damaged. Your fulminant prism explodes! The blast of energy engulfs the vampire! The vampire is severely damaged. The vampire barely misses you. x2 The air fills with toxic fumes! As you read the scroll labelled YDYADIETTI, it crumbles to dust. It was a scroll of poison. The vampire points at you and mumbles some strange words. You are confused. You are too confused! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! You are too confused! It was a potion of haste. You feel yourself speed up. The vampire completely misses you. The vampire bites you! You die... # #§ #§########## #§V§#......# #@#.####.####### #§#....#.......# #§#..#+#.#####.# #§#....#######.### #§#...##...##...## #§#...#>.8..'.8.†. #§##..##...##...## ######## #§§....#######.### #.....(#.####........##.## You could see a vampire. Vanquished Creatures An ogre (D:5) A centaur (D:5) 7 hounds A jelly (D:5) Jessica (D:2) An iguana (D:5) An orc wizard (D:5) 5 adders An ufetubus (D:5) 2 worms 5 dart slugs 8 orcs 6 endoplasms A giant cockroach (D:2) 6 goblins 7 hobgoblins 7 kobolds 7 quokkas 6 ball pythons 9 bats 5 frilled lizards 8 rats 96 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 247 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 2041 | D:2 | Noticed Jessica 2044 | D:2 | Killed Jessica 2045 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2050 | D:2 | Learned a level 4 spell: Fulminant Prism 2294 | D:2 | Reached skill level 5 in Conjurations 2599 | D:3 | Found a faded altar of an unknown god. 2987 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/10 3151 | D:3 | Reached skill level 1 in Hexes 3259 | D:3 | Found a runed translucent gate. 3260 | D:3 | Found a runed translucent gate. 3260 | D:3 | Noticed abessonov's ghost (weakling OpFE) 3261 | D:3 | Found a runed translucent gate. 3263 | D:3 | Identified the +7 short sword of the Butterfly {elec, *Slow | Dex+5} 3263 | D:3 | Identified the +2 chain mail of Pragmatism {Str+3 Int+2} 3948 | D:4 | Reached XP level 6. HP: 26/36 MP: 4/11 4409 | D:5 | Entered Level 5 of the Dungeon 4749 | D:5 | Found a burning altar of Makhleb. 4905 | D:5 | Reached skill level 6 in Conjurations 4905 | D:5 | Reached XP level 7. HP: 41/41 MP: 3/13 5047 | D:5 | Found Zin's Purification Station. 5097 | D:5 | Found a glowing silver altar of Zin. 5528 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5632 | D:5 | Noticed a vampire 5640 | D:5 | HP: 2/41 [vampire/vampiric draining (12)] 5641 | D:5 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners D:2: layout_loops_ring, uniq_jessica D:3: layout_loops_ring, biasface_ghost_orc_armoury, shapermc_ecumenical_altar_petra, grunt_ministairs_7, minivault_23, minmay_misc_feat_tower, roderic_serpentine_path D:4: layout_rooms D:5: layout_basic, mainiacjoe_overflow_tiny_flanked, zin_purify, grunt_ministairs_5, solitary_fountain Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.8 Conjurations | 5 6 | 6.3 Hexes | 1 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 4 | | || 4 Constrict | 2 | | || 2 Tentacles | 1 | | || 1 Cast: Magic Dart | 91 | 120 | 23 || 234 Searing Ray | | 1 | 5 || 6 Fulminant Prism | | | 2 || 2 Use: Potion | | | 2 || 2 Scroll | | | 1 || 1 Armour: Skin | 7 | 10 | 13 || 30 Dodge: Dodged | 9 | 13 | 17 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5638 | 5499 | 139 | 0 | 5038 | 5 | 1127.6 | Dungeon | 5638 | 5499 | 139 | 0 | 5038 | 5 | 1127.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1267 daAuts D:5: 1231 daAuts D:3: 1212 daAuts D:2: 1169 daAuts D:4: 757 daAuts