Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 3626066640841195322 339 Bediveer the Shooter (level 6, -5/47 HPs) Began as a Vampire Hunter on Apr 8, 2024. Slain by an ogre ... wielding a +0 giant club (28 damage) ... on level 3 of the Dungeon. The game lasted 00:02:54 (1925 turns). Bediveer the Shooter (Vampire Hunter) Turns: 1925, Time: 00:02:55 Health: -5/47 AC: 8 Str: 10 XL: 6 Next: 29% Magic: 6/6 EV: 11 Int: 12 God: Gold: 180 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + e - +0 pair of boots Will ..... (no amulet) Stlth ++ h - +4 ring of protection HPRegen 0.47/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) e - a +0 pair of boots (worn) Jewellery g - an amulet of faith h - a +4 ring of protection (left hand) Scrolls b - a scroll of torment i - a scroll of enchant armour j - a scroll of brand weapon Potions f - 2 potions of curing k - a potion of lignification Skills: - Level 3.0 Fighting * Level 5.9 Ranged Weapons - Level 2.1 Dodging - Level 1.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 80% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:2 * Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You shoot an arrow. The arrow barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####....# #) .#....... .## #..gO..## #. .+. .#..##...##..##........# ## .+. .##. .......#..........##< ##.###.#. ........g........##. ##.....# ##................... ###### .................... ##.#.# ####)O##.............. #....######....@.#.........).... #...........###..###........##.. ##....####..# #..##......... .>. #....## .####..##......... )..#.######.................. ...#..............#.......... .##^..##########............. ......#####............<..... .....##...................... You could see an ogre. Vanquished Creatures Sigmund (D:2) Natasha (D:2) Robin (D:2) 10 gnolls (D:3) A ribbon worm (D:2) 5 ball pythons A bat (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 9 goblins 3 hobgoblins (D:2) 4 jackals (D:1) 2 kobolds (D:3) A quokka (D:2) 5 frilled lizards 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Vampire Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 220 | D:1 | Found a bloodstained altar of Trog. 267 | D:1 | Found a faded altar of an unknown god. 612 | D:2 | Found Peucloc's Assorted Antiques. 664 | D:2 | Noticed Robin 691 | D:2 | HP: 1/22 [goblin/+0 dagger[Robin] (5)] 814 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 814 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1038 | D:2 | Noticed Natasha 1050 | D:2 | Killed Natasha 1051 | D:2 | Reached skill level 4 in Ranged Weapons 1118 | D:2 | Noticed Sigmund 1126 | D:2 | Killed Sigmund 1127 | D:2 | Reached skill level 5 in Ranged Weapons 1127 | D:2 | Reached XP level 4. HP: 34/35 MP: 4/4 1127 | D:2 | Reached XP level 5. HP: 39/41 MP: 5/5 1148 | D:2 | Killed Robin 1505 | D:3 | Noticed an ogre 1657 | D:3 | Reached XP level 6. HP: 13/47 MP: 6/6 1925 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, chequers_ecumenical_altar_grove D:2: layout_loops_ring, serial_shops, nicolae_square_shop, minivault_19, uniq_robin, uniq_natasha, uniq_sigmund D:3: due_chaos_kobolds, layout_rooms, mainiacjoe_overflow_alcove_4 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.0 Ranged Weapons | 5 | 5.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 98 | 105 || 203 Use: Scroll | 8 | 5 || 13 Potion | 1 | 1 || 2 Armour: Leather armour | 37 | 62 || 99 Skin | | 2 || 2 Dodge: Dodged | 33 | 43 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1967 | 1927 | 40 | 0 | 1554 | 3 | 655.7 | Dungeon | 1967 | 1927 | 40 | 0 | 1554 | 3 | 655.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 900 daAuts D:1: 597 daAuts D:3: 469 daAuts