Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 4018684620891438326 66 Bediveer the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Apr 22, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1597 turns). Bediveer the Conjurer (Octopode Conjurer) Turns: 1597, Time: 00:03:10 Health: 0/27 AC: 3 Str: 9 (10) XL: 4 Next: 15% Magic: 1/8 EV: 12 Int: 20 (21) God: Gold: 118 SH: 0 Dex: 8 (9) Spells: 6/9 levels left rFire . . . d - +1 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, deterioration 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 173 gold pieces. You spent 55 gold pieces at shops. Inventory: Hand Weapons d - a +1 dagger of holy wrath (weapon) Jewellery e - an amulet of regeneration Scrolls b - a scroll of poison g - a scroll of enchant weapon h - a scroll of revelation k - a scroll of vulnerability {unknown} Potions a - a potion of heal wounds f - a potion of haste Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dispel Undead Necr 3% 3d7 80% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Something completely misses you. You closely miss something. You barely miss something. You hear some strange, mumbled words. You are confused. You're too confused to move! You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. You miss something. Something hits you but does no damage. You bump into the rock wall. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. You feel less confused. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You hit something but do no damage. Your squeeze misses something. You closely miss something. Something hits you but does no damage. You miss something. Your squeeze misses something. You hit something but do no damage. Something barely misses you. You barely miss something. Your squeeze misses something. You hit something. You squeeze something. Something completely misses you. You hit something but do no damage. You barely miss something. You hit something but do no damage. Something hits you! You closely miss something. Your squeeze misses something. You hit something. Something hits you! You die... ####### #.....# #.....# #.?...# ..... ... #{# #@# #.##### .### #.....# >....######.####.# #.........<...# ####.########## ## #.# #. ####### #.# #######. ##.....# #[# #....... There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) A ribbon worm (D:1) 7 ball pythons An endoplasm (D:2) 3 hobgoblins A quokka (D:2) 2 bats (D:2) 2 kobolds (D:2) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 825 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 828 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:2 | Reached XP level 3. HP: 19/21 MP: 5/7 1184 | D:2 | Found Seneimem's Distillery. 1194 | D:2 | Bought a potion of heal wounds for 55 gold pieces 1414 | D:2 | Noticed Jessica 1417 | D:2 | Killed Jessica 1418 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 1552 | D:2 | Noticed Sigmund 1569 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1569 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1569 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1597 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_loops_cross, serial_shops, shop, minmay_shallow_snake_nest, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | 16 || 20 Constrict | 1 | || 1 Tentacles | | 1 || 1 Cast: Magic Dart | 39 | 1 || 40 Searing Ray | 2 | 3 || 5 Use: Scroll | 4 | || 4 Potion | 1 | 4 || 5 Armour: Skin | 3 | 9 || 12 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1554 | 34 | 177 | 1229 | 2 | 794.0 | Dungeon | 1588 | 1554 | 34 | 177 | 1229 | 2 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 724 daAuts