Dungeon Crawl Stone Soup version 0.32-a0-1967-g9dd00976c5 (webtiles) character file. Game seed: 4226876321440319241 1438 Bediveer the Shooter (level 8, -10/61 HPs) Began as a Vampire Hunter on Aug 2, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 5 of the Dungeon. The game lasted 00:06:17 (4138 turns). Bediveer the Shooter(Vampire Hunter) Turns: 4138, Time: 00:06:18 Health: -10/61 AC: 6 Str: 14 XL: 8 Next: 45% Magic: 2/2 EV: 14 Int: 11 God: Gold: 281 SH: 0 Dex: 28 Spells: 7/7 levels left rFire + . . j - +6 rapier "Laedegh" {freeze, rCorr Str+4 Stlth+} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . h - +1 helmet {SInv} rElec + d - +0 cloak rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ c - ring "Qicvyicu" {rElec rF+ Will- MP-6 Dex+8} HPRegen 0.50/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons a - a +1 shortbow j - the +6 rapier "Laedegh" (weapon) {freeze, rCorr Str+4 Stlth+} (You found it on level 4 of the Dungeon) Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) h - a +1 helmet of see invisible (worn) Jewellery c - the ring "Qicvyicu" (left hand) {rElec rF+ Will- MP-6 Dex+8} (You acquired it on level 3 of the Dungeon) [ring of protection from fire] Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. MP-6: It affects your magic capacity (-6). Scrolls f - 2 scrolls of immolation g - a scroll of teleportation i - a scroll of silence l - a scroll of fear {unknown} Potions e - a potion of brilliance Skills: + Level 4.4 Fighting * Level 4.6 Short Blades - Level 7.0 Ranged Weapons + Level 4.4 Dodging + Level 2.1 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 41% 1 Sandblast Erth 0% 2d4 41% 1 Frozen Ramparts Ice 0% 1d1 80% 3 Hailstorm Conj/Ice 0% 3d5 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You see here a +0 chain mail. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! You hit the two-headed ogre but do no damage. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre barely misses you. You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is lightly wounded. You puncture the two-headed ogre! You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. Okay, then. No quiver actions available for cycling. Use [Q] to select from all actions. No quiver actions available for cycling. Use [Q] to select from all actions. As you read the scroll labelled OWEUMU DAGI, it crumbles to dust. It is a scroll of enchant weapon. Your +0 shortbow glows red for a moment. The two-headed ogre hits you with a +0 giant club!! You die... #.# #.# #.# #.# ##### #.# #.# ####...########.# #.# ..............#.# #.# ..##...######.#.########.# ..##[..# #.#....[...#'######## ..##...# #.#.######........... ..##...# #.#.@O...#.....###### ..##...# #.#....#.#.....##.... ..##...# #.#....# #.....##.### ####.[.######.#.#### #....รท##.##. ..............#.. #.#+#.##.##. ####..)###############.#.#.##.##. ##.....................#.#))#.##. ............................).... ##.#####################.#.....#. You could see a two-headed ogre. Vanquished Creatures An ice beast (D:5) 2 ogres A phantom (D:5) 5 scorpions A marrowcuda (D:5) 3 wights (D:4) A hound (D:4) 2 bombardier beetles An orc priest (D:2) Terence (D:3) 3 iguanas Natasha (thrice) (D:2) Robin (D:3) 9 adders 5 gnolls 2 white imps 2 ufetubi (D:5) 3 dart slugs 4 ribbon worms 8 orcs 13 ball pythons 10 bats 4 endoplasms 5 giant cockroaches 12 goblins 11 hobgoblins 7 jackals 15 kobolds 3 quokkas 6 frilled lizards 6 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Vampire Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 777 | D:2 | Noticed Natasha 785 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 785 | D:2 | Reached XP level 3. HP: 16/28 MP: 3/3 959 | D:2 | Killed Natasha 960 | D:2 | Reached skill level 4 in Ranged Weapons 1061 | D:2 | Reached XP level 4. HP: 22/34 MP: 4/4 1188 | D:2 | Noticed Natasha 1206 | D:2 | Killed Natasha 1238 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1439 | D:2 | Reached skill level 5 in Ranged Weapons 1799 | D:2 | Noticed Natasha 1804 | D:2 | Killed Natasha 1923 | D:3 | Found a bloodstained altar of Trog. 1934 | D:3 | Found a shimmering blue altar of Sif Muna. 1940 | D:3 | Got Sif Muna's Essays on Bedrock 2133 | D:3 | Noticed Robin 2148 | D:3 | Identified a scroll of acquirement 2148 | D:3 | Acquired the ring "Qicvyicu" {rElec rF+ Will- MP-6 Dex+8} 2165 | D:3 | Killed Robin 2166 | D:3 | Reached XP level 6. HP: 19/47 MP: 6/6 2287 | D:3 | Noticed Terence 2295 | D:3 | Killed Terence 2538 | D:4 | Found a radiant altar of Vehumet. 2546 | D:4 | Reached skill level 6 in Ranged Weapons 2648 | D:4 | Found a staircase to the Ecumenical Temple. 2660 | Temple | Entered the Ecumenical Temple 2857 | D:4 | Reached XP level 7. HP: 52/52 MP: 1/7 2975 | D:4 | Reached skill level 7 in Ranged Weapons 2991 | D:4 | Identified the +6 rapier "Laedegh" {freeze, rCorr Str+4 | Stlth+} 3294 | D:4 | Reached skill level 1 in Short Blades 3406 | D:5 | Entered Level 5 of the Dungeon 3419 | D:5 | Found a burning altar of Makhleb. 3477 | D:5 | Found a stormy altar of Qazlal. 3554 | D:5 | Reached XP level 8. HP: 56/60 MP: 2/8 3725 | D:5 | Identified the +1 cloak of the Kettle-Drum {+Blink Str+3 | Dex-4 SInv} 4133 | D:5 | Noticed a two-headed ogre 4138 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, grunt_decor_resistance D:2: minmay_recursive_quarters, layout_loops_ring, uniq_natasha D:3: layout_rooms, nzn_overflow_gifts_of_might_and_magic, uniq_terence, uniq_robin D:4: minmay_octagon_keep, layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_purple_smoke, minmay_quadrilaterals D:5: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_qazlal_scattered_showers Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 | 4.4 Ranged Weapons | 4 5 6 7 | 7.0 Dodging | 3 4 | 4.4 Short Blades | 2 4 | 4.6 Stealth | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | | | 80 || 80 Bite | | | 3 || 3 Fire: Shortbow | 103 | 261 | 46 || 410 Use: Scroll | 2 | 5 | 4 || 11 Potion | | 6 | || 6 Stab: Sleeping | | | 8 || 8 Distracted | | | 1 || 1 Armour: Leather armour | 41 | 137 | 68 || 246 Skin | | 103 | || 103 Dodge: Dodged | 30 | 122 | 88 || 240 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4206 | 4005 | 201 | 174 | 2995 | 6 | 701.0 | Dungeon | 4158 | 4003 | 155 | 174 | 2995 | 5 | 831.6 | Temple | 47 | 2 | 45 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 966 daAuts D:1: 928 daAuts D:4: 916 daAuts D:5: 733 daAuts D:3: 613 daAuts Temple: 47 daAuts