Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 3710086533276864699 546 Bediveer the Skirmisher (level 7, 0/69 HPs) Began as an Octopode Hunter on Oct 31, 2024. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:03:16 (4270 turns). Bediveer the Skirmisher (Octopode Hunter) Turns: 4270, Time: 00:03:16 Health: 0/69 AC: 1 Str: 11 XL: 7 Next: 28% Magic: 16/16 EV: 13 Int: 11 God: Gold: 230 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: brilliant, berserking, lethally poisoned (0 -> -10), studying Ranged Weapons, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) h - a +0 sling of freezing Jewellery f - a ring of magical power (left tentacle) Wands k - a wand of acid (9) Scrolls c - a scroll of teleportation l - a scroll of fog m - a scroll of vulnerability Potions b - a potion of curing d - a potion of might {unknown} e - a potion of cancellation {unknown} g - a potion of brilliance i - a potion of resistance {unknown} j - a potion of berserk rage Skills: - Level 3.0 Fighting * Level 9.9 Ranged Weapons - Level 3.1 Dodging - Level 1.3 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel sick. The water moccasin bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel better. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ##~..~~~.# #......... ....~.~.####...#####.. #...~~.~..........)#.. #...~≈...............) #~~.~~~............#.# #~~.≈~....##...##### # #...~~...###...... #..~≈S...# #...### #.#~≈@..## #...# #.##≈≈### ##.## ####≈≈# .. #≈≈≈## #≈### ### You could see a water moccasin. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A bombardier beetle (D:4) 2 orc priests (D:5) A sleepcap (D:5) A hound (D:4) Jessica (D:2) 6 adders 2 ufetubi (D:5) 3 ribbon worms A dart slug (D:2) 8 orcs 4 bats 3 endoplasms (D:2) A giant cockroach (D:2) 4 goblins 3 hobgoblins 3 jackals (D:2) 3 quokkas 3 ball pythons A frilled lizard (D:3) 10 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bediveer the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 219 | D:1 | Noticed a golden eye 294 | D:1 | Noticed an eye of devastation 296 | D:1 | Found a faded altar of an unknown god. 300 | D:1 | Noticed an eye of devastation 300 | D:1 | Noticed a glass eye 714 | D:2 | Reached XP level 2. HP: 3/19 MP: 2/2 1109 | D:2 | Reached XP level 3. HP: 12/25 MP: 3/3 1206 | D:2 | Noticed Jessica 1209 | D:2 | Killed Jessica 1210 | D:2 | Reached skill level 5 in Ranged Weapons 1267 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1440 | D:2 | Identified a scroll of acquirement 1440 | D:2 | Acquired a manual of Ranged Weapons 1695 | D:2 | Identified the +2 dagger of Awunoq {pain, Dex+2} 2113 | D:3 | Noticed Sigmund 2210 | D:3 | Killed Sigmund 2211 | D:3 | Reached skill level 7 in Ranged Weapons 2211 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/5 2211 | D:3 | Reached XP level 6. HP: 42/42 MP: 6/6 2678 | D:4 | Found a glowing silver altar of Zin. 2879 | D:4 | Reached skill level 8 in Ranged Weapons 3540 | D:5 | Entered Level 5 of the Dungeon 3742 | D:5 | Reached skill level 9 in Ranged Weapons 3766 | D:5 | Reached XP level 7. HP: 38/46 MP: 7/7 4270 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, hellmonk_ecumenical_altar_watching_god, nicolae_eternal_life, minmay_misc_feat_more_columns, minivault_4 D:2: layout_loops_corners, uniq_jessica D:3: layout_loops_ring, uniq_sigmund D:4: layout_basic, mainiacjoe_overflow_paths, grunt_ministairs_5, st_stairs_13 D:5: layout_loops_cross, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 7 9 | 9.9 Fighting | 3 | 3.0 Dodging | 3 | 3.1 Stealth | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 68 | 44 | 60 || 172 Sling | | 79 | || 79 Evoke: Wand | | 2 | || 2 Use: Scroll | | 9 | 1 || 10 Potion | | 1 | 3 || 4 Armour: Skin | 11 | 34 | 23 || 68 Dodge: Dodged | 12 | 29 | 32 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4283 | 4057 | 226 | 0 | 3627 | 5 | 856.6 | Dungeon | 4283 | 4057 | 226 | 0 | 3627 | 5 | 856.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1139 daAuts D:2: 1119 daAuts D:3: 740 daAuts D:1: 707 daAuts D:5: 576 daAuts